Topic on Talk:Genes

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*Tested every gene for effect on market value in dev mode.
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I am new to editing the wiki and trying to learn formatting with this post, sorry if things are wonky.
*Used baseliner pawn with 5 in all skills, no health issues, and no traits.  
 
  
I am new to wiki and also trying to learn formatting with this post, sorry if things are wonky.
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==Mechanics==
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===Additive Value===
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Some genes have an additive modifier to market value
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*Very Attractive: Market Value {{+|700}}
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*Attractive: {{+|350}}
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*Unattractive: {{bad|-350}}
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*Very Unattractive: {{bad|-700}}
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===Skill Genes===
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Skill genes modify value through the provided skill offset. A pawn with shooting skill 10 would gain the same value by implanting the great shooting gene as would be gained by training shooting skill from 10 to 18.
  
 
==Positive Value Genes==
 
==Positive Value Genes==
  
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*Tested every gene for effect on market value in dev mode.
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*Used baseliner pawn with 5 in all skills, no health issues, and no traits.
  
 
{|class="wikitable"
 
{|class="wikitable"
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*Fire breath, acid spew, speed genes, immunity genes, and some other genes not listed above currently have market value modifiers in the wiki. I did not find any change when testing.
 
*Fire breath, acid spew, speed genes, immunity genes, and some other genes not listed above currently have market value modifiers in the wiki. I did not find any change when testing.
  
==Mechanics==
 
 
===Genes effects on market value are additive===
 
 
*Baseline with all skills 5 = 1625
 
 
*Baseline with all skils 5 + very attractive = 2325
 
 
** Gene value = 700
 
 
 
*Baseline with all skills 20 = 5290
 
 
*Baseline with all skils 20 + very attractive = 5950
 
 
** Gene value = 700
 
 
*In either case the very attractive gene adds +700 to market value
 
  
 
[[User:Crabpeople|Crabpeople]] ([[User talk:Crabpeople|talk]])
 
[[User:Crabpeople|Crabpeople]] ([[User talk:Crabpeople|talk]])