Topic on Talk:Genes

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Tested every gene for effect on market value in dev mode. Used baseliner pawn with 5 in all skills, no health issues, and no traits.  
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I am new to editing the wiki and trying to learn formatting with this post, sorry if things are wonky.
  
I am new to wiki and also trying to learn formatting with this post, sorry if things are wonky.
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==Mechanics==
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===Additive Value===
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Some genes have an additive modifier to market value
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*Very Attractive: Market Value {{+|700}}
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*Attractive: {{+|350}}
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*Unattractive: {{bad|-350}}
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*Very Unattractive: {{bad|-700}}
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===Skill Genes===
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Skill genes modify value through the provided skill offset. A pawn with shooting skill 10 would gain the same value by implanting the great shooting gene as would be gained by training shooting skill from 10 to 18.
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==Positive Value Genes==
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*Tested every gene for effect on market value in dev mode.
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*Used baseliner pawn with 5 in all skills, no health issues, and no traits.
  
 
{|class="wikitable"
 
{|class="wikitable"
|+ Genes Adding Value
 
 
! Gene !!  Value
 
! Gene !!  Value
 
|-
 
|-
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|}
 
|}
  
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==Negative Value Genes==
  
  
 
{|class="wikitable"
 
{|class="wikitable"
|+ Genes Reducing Value
 
 
|-
 
|-
 
! Gene !! Value
 
! Gene !! Value
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|}
 
|}
  
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===Notes===
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*While extra pain reduces market value, reduced pain has no effect.
  
While extra pain reduces market value, reduced pain does has no effect.
 
  
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*Fire breath, acid spew, speed genes, immunity genes, and some other genes not listed above currently have market value modifiers in the wiki. I did not find any change when testing.
  
Fire breath, acid spew, speed genes, immunity genes, and some other genes not listed above currently have market value modifiers in the wiki. I did not find any change when testing.
 
  
 
[[User:Crabpeople|Crabpeople]] ([[User talk:Crabpeople|talk]])
 
[[User:Crabpeople|Crabpeople]] ([[User talk:Crabpeople|talk]])