Topic on User talk:Ickputzdirwech

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Each pawn uses a body of a set type that defines all their body parts and the parts' base health. Some animals share body types - for example a Cat and a Cougar both use QuadrupedAnimalWithPawsAndTail, but obviously it doesn't make sense for the cat to be just as durable as the cougar. Health Scale acts as a multiplier for the HP of every body part.
 
Each pawn uses a body of a set type that defines all their body parts and the parts' base health. Some animals share body types - for example a Cat and a Cougar both use QuadrupedAnimalWithPawsAndTail, but obviously it doesn't make sense for the cat to be just as durable as the cougar. Health Scale acts as a multiplier for the HP of every body part.
  
So a Cat has a health scale of {{Q|Cat|Health Scale}} and a cougar has a health scale of {{Q|Cougar|Health Scale}}, so the tail of a cat will have {{%|{{Q|Cat|Health Scale}}/{{Q|Cougar|Health Scale}}}} the hit points of a cougar tail.
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So a Cat has a health scale of {{Q|Cat|Health Scale}} and a cougar has a health scale of {{Q|Cougar|Health Scale}}, so the tail of a cat will have {{%|{{Q|Cat|Health Scale}}/{{Q|Cougar|Health Scale}} round 2}} the hit points of a cougar tail.