Topic on Talk:Beer

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As for the second part, it does seem to do as you say. Tick up at a rate defined by the difference between actual temperature and the safe temperature, and then ruin when it gets to 100% (1)  
 
As for the second part, it does seem to do as you say. Tick up at a rate defined by the difference between actual temperature and the safe temperature, and then ruin when it gets to 100% (1)  
  
<code>
+
 
 
private void DoTicks(int ticks)
 
private void DoTicks(int ticks)
 
{
 
{
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}
 
}
 
}
 
}
</code>