Topic on Talk:Modding Tutorials/ThingComp
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@Mehni,
I noticed you took out the workaround for having a default CompClass for objects. Why? It's entirely possible to create objects that want to override the compclass, but to have others that use the same base to just create an object that has it.
It's not like the code gets called very often, so there's super minimal overhead, whereas you are just "don't do this."