Difference between revisions of "Thoughts/Memory Death"

From RimWorld Wiki
Jump to navigation Jump to search
 
(3 intermediate revisions by one other user not shown)
Line 2: Line 2:
 
<noinclude>{{Main|Thoughts}}</noinclude>
 
<noinclude>{{Main|Thoughts}}</noinclude>
 
{| {{STDT| sortable c_12 text-center}}
 
{| {{STDT| sortable c_12 text-center}}
! Thought !! Caption !! Mood Effect !! Expiration time (days) !! Stack Limit !! Stacking Multiplier
+
! Thought !! Caption !! Cause !! Mood Effect !! Expiration time (days) !! Stack Limit !! Stacking Multiplier
 
|-
 
|-
 
! [[Mood#Justified execution| Justified execution]]
 
! [[Mood#Justified execution| Justified execution]]
| A guilty prisoner or guest was executed. It was justified, but still sad.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -2 || 6 || 5 || 0.25
+
| A guilty prisoner or guest was executed. It was justified, but still sad.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Guilty prisoner or guest executed || -2 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Someone was euthanized| Someone was euthanized]]
 
! [[Mood#Someone was euthanized| Someone was euthanized]]
| A prisoner or guest was euthanized. It was humane, but still sad.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -3 || 6 || 5 || 0.25
+
| A prisoner or guest was euthanized. It was humane, but still sad.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Prisoner or guest euthanized || -3 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Someone was executed| Someone was executed]]
 
! [[Mood#Someone was executed| Someone was executed]]
| A prisoner or guest was killed in cold blood. It seemed a bit evil.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -5 || 6 || 5 || 0.25
+
| A prisoner or guest was killed in cold blood. It seemed a bit evil.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Non-guilty prisoner or guest is executed || -5 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Someone organ-harvested| Someone organ-harvested]]
 
! [[Mood#Someone organ-harvested| Someone organ-harvested]]
| The colony took body parts from a prisoner or guest. It's horrible, breaking people down for parts when they have no choice.<br /> ''Nullifying [[traits]]: Psychopath || -6 || 6 || 5 || 0.25
+
| The colony took body parts from a prisoner or guest. It's horrible, breaking people down for parts when they have no choice.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Organ harvested from any pawn other than a colonist || -6 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Justified execution of colonist| Justified execution of colonist]]
 
! [[Mood#Justified execution of colonist| Justified execution of colonist]]
| A guilty colonist was executed. It was justified, but still sad.<br /> ''Nullifying [[traits]]: Psychopath || -2 || 6 || 5 || 0.25
+
| A guilty colonist was executed. It was justified, but still sad.<br /> ''Nullifying [[traits]]: Psychopath || Guilty imprisoned colonist executed || -2 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Colonist euthanized| Colonist euthanized]]
 
! [[Mood#Colonist euthanized| Colonist euthanized]]
| A colonist was euthanized. It was humane, but still sad.<br /> ''Nullifying [[traits]]: Psychopath || -3 || 6 || 5 || 0.25
+
| A colonist was euthanized. It was humane, but still sad.<br /> ''Nullifying [[traits]]: Psychopath || Colonist euthanized || -3 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Colonist executed| Colonist executed]]
 
! [[Mood#Colonist executed| Colonist executed]]
| A colonist was killed in cold blood. It seemed a bit evil.<br /> ''Nullifying [[traits]]: Psychopath || -5 || 6 || 5 || 0.25
+
| A colonist was killed in cold blood. It seemed a bit evil.<br /> ''Nullifying [[traits]]: Psychopath || Imprisoned colonist executed  || -5 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Colonist organ-harvested| Colonist organ-harvested]]
 
! [[Mood#Colonist organ-harvested| Colonist organ-harvested]]
| Someone took body parts from a colonist. It's horrible, breaking people down for parts when they have no choice.<br /> ''Nullifying [[traits]]: Psychopath || -6 || 6 || 5 || 0.25
+
| Someone took body parts from a colonist. It's horrible, breaking people down for parts when they have no choice.<br /> ''Nullifying [[traits]]: Psychopath || Organ harvested from a colonist || -6 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Innocent prisoner died| Innocent prisoner died]]
 
! [[Mood#Innocent prisoner died| Innocent prisoner died]]
| One of our prisoners died despite being harmless. We should be able to take care of our prisoners. If we wanted them dead, we could have at least conducted an orderly execution rather than permit that barbarism.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -5 || 6 || 5 || 0.25
+
| One of our prisoners died despite being harmless. We should be able to take care of our prisoners. If we wanted them dead, we could have at least conducted an orderly execution rather than permit that barbarism.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Non-guilty prisoner dies outside of execution or euthanasia || -5 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Colonist died| Colonist died]]
 
! [[Mood#Colonist died| Colonist died]]
| One of our people died. We should be able to take care of our people.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -3 || 6 || 5 || 0.25
+
| One of our people died. We should be able to take care of our people.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Colonist dies outside of execution or euthanasia || -3 || 6 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#Witnessed ally's death| Witnessed ally's death]]
 
! [[Mood#Witnessed ally's death| Witnessed ally's death]]
| I saw one of my people die. They were alive one moment, and dead the next.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -5 || 1,5 || 5 || 0.4
+
| I saw one of my people die. They were alive one moment, and dead the next.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Ally of pawn dies within 12 tiles distance and line of sight || -5 || 1,5 || 5 || 0.4
 
|-
 
|-
 
! [[Mood#Witnessed outsider's death| Witnessed outsider's death]]
 
! [[Mood#Witnessed outsider's death| Witnessed outsider's death]]
| I saw someone die. They were alive one moment, and dead the next.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -3 || 1 || 1 || N/A
+
| I saw someone die. They were alive one moment, and dead the next.<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Non-enemy outsider dies within 12 tiles distance and line of sight || -3 || 1 || 1 || N/A
 
|-
 
|-
 
! [[Mood#Witnessed family member's death| Witnessed family member's death]]
 
! [[Mood#Witnessed family member's death| Witnessed family member's death]]
| I saw a member of my family die. My own flesh and blood...<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || -7 || 1 || 1 || N/A
+
| I saw a member of my family die. My own flesh and blood...<br /> ''Nullifying [[traits]]: Psychopath, Bloodlust || Family member of pawn dies within 12 tiles distance and line of sight || -7 || 1 || 1 || N/A
 
|-
 
|-
 
! [[Mood#Defeated hostile leader <name>| Defeated hostile leader <name>]]
 
! [[Mood#Defeated hostile leader <name>| Defeated hostile leader <name>]]
| They were leading efforts to destroy us, and I took them down! || +12 || 3 || 5 || 0.4
+
| They were leading efforts to destroy us, and I took them down! || Pawn kills a hostile leader during a raid || +12 || 3 || 5 || 0.4
 
|-
 
|-
 
! [[Mood#Defeated <name>| Defeated <name>]]
 
! [[Mood#Defeated <name>| Defeated <name>]]
| I took down a big threat! I'm a hero! || +12 || 3 || 5 || 0.4
+
| I took down a big threat! I'm a hero! || ??? || +12 || 3 || 5 || 0.4
 
|-
 
|-
 
! [[Mood#Bonded animal <name> died| Bonded animal <name> died]]
 
! [[Mood#Bonded animal <name> died| Bonded animal <name> died]]
| Such a tender, unique animal. This universe is evil!<br> ''Nullifying [[traits]]: Psychopath || -8 || 20 || 5 || 0.25
+
| Such a tender, unique animal. This universe is evil!<br> ''Nullifying [[traits]]: Psychopath || Bonded animal dies || -8 || 20 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#My friend <name> died| My friend <name> died]]
 
! [[Mood#My friend <name> died| My friend <name> died]]
| Such a wonderful person. The universe gets darker every day.<br> ''Nullifying [[traits]]: Psychopath. <br> Note: Actual mood change depends on relations between the pawn and the dead pawn.'' || -10 || 20 || 5 || 0.25
+
| Such a wonderful person. The universe gets darker every day.<br> ''Nullifying [[traits]]: Psychopath. <br> Note: Actual mood change depends on relations between the pawn and the dead pawn.'' || Another pawn with positive relations to the original pawn dies || -10 || 20 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#My rival <name> died| My rival <name> died]]
 
! [[Mood#My rival <name> died| My rival <name> died]]
| Serves them right. Things are looking up. <br> ''Note: Actual mood change depends on relations between the pawn and the dead pawn.''|| +10 || 10 || 5 || 0.25
+
| Serves them right. Things are looking up. <br> ''Note: Actual mood change depends on relations between the pawn and the dead pawn.'' || Another pawn with negative relations to the original pawn dies || +10 || 10 || 5 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My son <name> died]]
 
! [[Mood#My <relation> <name> died| My son <name> died]]
| My son is dead. My own flesh and blood... || -20 || 30 || 10 || 0.25
+
| My son is dead. My own flesh and blood... || Son of pawn dies || -20 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My daughter <name> died]]
 
! [[Mood#My <relation> <name> died| My daughter <name> died]]
| My daughter is dead. My own flesh and blood... || -20 || 30 || 10 || 0.25
+
| My daughter is dead. My own flesh and blood... || Daughter of pawn dies || -20 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My husband <name> died]]
 
! [[Mood#My <relation> <name> died| My husband <name> died]]
| My husband is dead. I am alone. || -20 || 30 || 10 || 0.25
+
| My husband is dead. I am alone. || Husband of pawn dies || -20 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My wife <name> died]]
 
! [[Mood#My <relation> <name> died| My wife <name> died]]
| My wife is dead. I am alone. || -20 || 30 || 10 || 0.25
+
| My wife is dead. I am alone. || Wife of pawn dies || -20 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My fiance <name> died]]
 
! [[Mood#My <relation> <name> died| My fiance <name> died]]
| My fiance died. Such a man... my future is gone. || -18 || 30 || 10 || 0.25
+
| My fiance died. Such a man... my future is gone. || Fiance of pawn dies || -18 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My fiancée <name> died]]
 
! [[Mood#My <relation> <name> died| My fiancée <name> died]]
| My fiancée died. Such a woman... my future is gone. || -18 || 30 || 10 || 0.25
+
| My fiancée died. Such a woman... my future is gone. || Fiancée of pawn dies || -18 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My lover <name> died]]
 
! [[Mood#My <relation> <name> died| My lover <name> died]]
| My lover died. I am so alone. || -16 || 30 || 10 || 0.25
+
| My lover died. I am so alone. || Lover of pawn dies || -16 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My brother <name> died]]
 
! [[Mood#My <relation> <name> died| My brother <name> died]]
| My brother died. My own flesh and blood... || -14 || 30 || 10 || 0.25
+
| My brother died. My own flesh and blood... || Brother of pawn dies || -14 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My sister <name> died]]
 
! [[Mood#My <relation> <name> died| My sister <name> died]]
| My sister died. My own flesh and blood... || -14 || 30 || 10 || 0.25
+
| My sister died. My own flesh and blood... || Sister of pawn dies || -14 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My grandchild <name> died]]
 
! [[Mood#My <relation> <name> died| My grandchild <name> died]]
| My grandchild died. My own flesh and blood... || -12 || 30 || 10 || 0.25
+
| My grandchild died. My own flesh and blood... || Grandchild of pawn dies || -12 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My father <name> died]]
 
! [[Mood#My <relation> <name> died| My father <name> died]]
| My father died. He's gone forever. || -8 || 30 || 10 || 0.25
+
| My father died. He's gone forever. || Father of pawn dies || -8 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My mother <name> died]]
 
! [[Mood#My <relation> <name> died| My mother <name> died]]
| My mother died. She's gone forever. || -8 || 30 || 10 || 0.25
+
| My mother died. She's gone forever. || Mother of pawn dies || -8 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My niece <name> died]]
 
! [[Mood#My <relation> <name> died| My niece <name> died]]
| My niece died. Such a wonderful child. || -5 || 30 || 10 || 0.25
+
| My niece died. Such a wonderful child. || Niece of pawn dies || -5 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My nephew <name> died]]
 
! [[Mood#My <relation> <name> died| My nephew <name> died]]
| My nephew died. Such a wonderful child. || -5 || 30 || 10 || 0.25
+
| My nephew died. Such a wonderful child. || Nephew of pawn dies || -5 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My half-sibling <name> died]]
 
! [[Mood#My <relation> <name> died| My half-sibling <name> died]]
| My half-sibling died. My own flesh and blood... || -5 || 30 || 10 || 0.25
+
| My half-sibling died. My own flesh and blood... || Half-sibling of pawn dies || -5 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My aunt <name> died]]
 
! [[Mood#My <relation> <name> died| My aunt <name> died]]
| My aunt died. || -4 || 30 || 10 || 0.25
+
| My aunt died. || Aunt of pawn dies || -4 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My uncle <name> died]]
 
! [[Mood#My <relation> <name> died| My uncle <name> died]]
| My uncle died. || -4 || 30 || 10 || 0.25
+
| My uncle died. || Uncle of pawn dies || -4 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My grandparent <name> died]]
 
! [[Mood#My <relation> <name> died| My grandparent <name> died]]
| My grandparent died. || -4 || 30 || 10 || 0.25
+
| My grandparent died. || Grandparent of pawn dies || -4 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My cousin <name> died]]
 
! [[Mood#My <relation> <name> died| My cousin <name> died]]
| My cousin died. My own flesh and blood... || -4 || 30 || 10 || 0.25
+
| My cousin died. My own flesh and blood... || Cousin of pawn dies || -4 || 30 || 10 || 0.25
 
|-
 
|-
 
! [[Mood#My <relation> <name> died| My kin <name> died]]
 
! [[Mood#My <relation> <name> died| My kin <name> died]]
| My kin died. || -4 || 30 || 10 || 0.25
+
| My kin died. || Any other kin of pawn dies || -4 || 30 || 10 || 0.25
 
|}
 
|}
 +
<noinclude>[[Category:Thoughts]]</noinclude>

Latest revision as of 05:18, 18 November 2020

Thought Caption Cause Mood Effect Expiration time (days) Stack Limit Stacking Multiplier
Justified execution A guilty prisoner or guest was executed. It was justified, but still sad.
Nullifying traits: Psychopath, Bloodlust
Guilty prisoner or guest executed -2 6 5 0.25
Someone was euthanized A prisoner or guest was euthanized. It was humane, but still sad.
Nullifying traits: Psychopath, Bloodlust
Prisoner or guest euthanized -3 6 5 0.25
Someone was executed A prisoner or guest was killed in cold blood. It seemed a bit evil.
Nullifying traits: Psychopath, Bloodlust
Non-guilty prisoner or guest is executed -5 6 5 0.25
Someone organ-harvested The colony took body parts from a prisoner or guest. It's horrible, breaking people down for parts when they have no choice.
Nullifying traits: Psychopath, Bloodlust
Organ harvested from any pawn other than a colonist -6 6 5 0.25
Justified execution of colonist A guilty colonist was executed. It was justified, but still sad.
Nullifying traits: Psychopath
Guilty imprisoned colonist executed -2 6 5 0.25
Colonist euthanized A colonist was euthanized. It was humane, but still sad.
Nullifying traits: Psychopath
Colonist euthanized -3 6 5 0.25
Colonist executed A colonist was killed in cold blood. It seemed a bit evil.
Nullifying traits: Psychopath
Imprisoned colonist executed -5 6 5 0.25
Colonist organ-harvested Someone took body parts from a colonist. It's horrible, breaking people down for parts when they have no choice.
Nullifying traits: Psychopath
Organ harvested from a colonist -6 6 5 0.25
Innocent prisoner died One of our prisoners died despite being harmless. We should be able to take care of our prisoners. If we wanted them dead, we could have at least conducted an orderly execution rather than permit that barbarism.
Nullifying traits: Psychopath, Bloodlust
Non-guilty prisoner dies outside of execution or euthanasia -5 6 5 0.25
Colonist died One of our people died. We should be able to take care of our people.
Nullifying traits: Psychopath, Bloodlust
Colonist dies outside of execution or euthanasia -3 6 5 0.25
Witnessed ally's death I saw one of my people die. They were alive one moment, and dead the next.
Nullifying traits: Psychopath, Bloodlust
Ally of pawn dies within 12 tiles distance and line of sight -5 1,5 5 0.4
Witnessed outsider's death I saw someone die. They were alive one moment, and dead the next.
Nullifying traits: Psychopath, Bloodlust
Non-enemy outsider dies within 12 tiles distance and line of sight -3 1 1 N/A
Witnessed family member's death I saw a member of my family die. My own flesh and blood...
Nullifying traits: Psychopath, Bloodlust
Family member of pawn dies within 12 tiles distance and line of sight -7 1 1 N/A
Defeated hostile leader <name> They were leading efforts to destroy us, and I took them down! Pawn kills a hostile leader during a raid +12 3 5 0.4
Defeated <name> I took down a big threat! I'm a hero! ??? +12 3 5 0.4
Bonded animal <name> died Such a tender, unique animal. This universe is evil!
Nullifying traits: Psychopath
Bonded animal dies -8 20 5 0.25
My friend <name> died Such a wonderful person. The universe gets darker every day.
Nullifying traits: Psychopath.
Note: Actual mood change depends on relations between the pawn and the dead pawn.
Another pawn with positive relations to the original pawn dies -10 20 5 0.25
My rival <name> died Serves them right. Things are looking up.
Note: Actual mood change depends on relations between the pawn and the dead pawn.
Another pawn with negative relations to the original pawn dies +10 10 5 0.25
My son <name> died My son is dead. My own flesh and blood... Son of pawn dies -20 30 10 0.25
My daughter <name> died My daughter is dead. My own flesh and blood... Daughter of pawn dies -20 30 10 0.25
My husband <name> died My husband is dead. I am alone. Husband of pawn dies -20 30 10 0.25
My wife <name> died My wife is dead. I am alone. Wife of pawn dies -20 30 10 0.25
My fiance <name> died My fiance died. Such a man... my future is gone. Fiance of pawn dies -18 30 10 0.25
My fiancée <name> died My fiancée died. Such a woman... my future is gone. Fiancée of pawn dies -18 30 10 0.25
My lover <name> died My lover died. I am so alone. Lover of pawn dies -16 30 10 0.25
My brother <name> died My brother died. My own flesh and blood... Brother of pawn dies -14 30 10 0.25
My sister <name> died My sister died. My own flesh and blood... Sister of pawn dies -14 30 10 0.25
My grandchild <name> died My grandchild died. My own flesh and blood... Grandchild of pawn dies -12 30 10 0.25
My father <name> died My father died. He's gone forever. Father of pawn dies -8 30 10 0.25
My mother <name> died My mother died. She's gone forever. Mother of pawn dies -8 30 10 0.25
My niece <name> died My niece died. Such a wonderful child. Niece of pawn dies -5 30 10 0.25
My nephew <name> died My nephew died. Such a wonderful child. Nephew of pawn dies -5 30 10 0.25
My half-sibling <name> died My half-sibling died. My own flesh and blood... Half-sibling of pawn dies -5 30 10 0.25
My aunt <name> died My aunt died. Aunt of pawn dies -4 30 10 0.25
My uncle <name> died My uncle died. Uncle of pawn dies -4 30 10 0.25
My grandparent <name> died My grandparent died. Grandparent of pawn dies -4 30 10 0.25
My cousin <name> died My cousin died. My own flesh and blood... Cousin of pawn dies -4 30 10 0.25
My kin <name> died My kin died. Any other kin of pawn dies -4 30 10 0.25