Difference between revisions of "Template:Define"

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Line 4: Line 4:
 
| Image = [[File:{{BASEPAGENAME}}.png]]
 
| Image = [[File:{{BASEPAGENAME}}.png]]
 
}}{{#set:
 
}}{{#set:
   Always Haulable = {{{always haulable|}}}
+
   Allow Color Generators = {{{allow color generators|}}}
 +
| Always Haulable = {{{always haulable|}}}
 
| Appearance = {{{appearance|}}}
 
| Appearance = {{{appearance|}}}
 +
| Armor - Blunt Factor = {{{armor - blunt factor|}}}
 +
| Armor - Blunt Offset = {{{armor - blunt offset|}}}
 +
| Armor - Electric Factor = {{{armor - electric factor|}}}
 +
| Armor - Electric Offset = {{{armor - electric offset|}}}
 +
| Armor - Heat Factor = {{{armor - heat factor|}}}
 +
| Armor - Heat Offset = {{{armor - heat offset|}}}
 +
| Armor - Sharp Factor = {{{armor - sharp factor|}}}
 +
| Armor - Sharp Offset = {{{armor - sharp offset|}}}
 +
| Beauty Base = {{{beauty base|}}}
 
| Beauty Factor = {{{beauty factor|}}}
 
| Beauty Factor = {{{beauty factor|}}}
 
| Beauty Offset = {{{beauty offset|}}}
 
| Beauty Offset = {{{beauty offset|}}}
 +
| Category = {{{category|}}}
 +
| Commonality = {{{commonality|}}}
 
| Construct Effect = {{{construct effect|}}}
 
| Construct Effect = {{{construct effect|}}}
 
| Def Name = {{{def name|}}}
 
| Def Name = {{{def name|}}}
 
| Default Color = {{{default color|}}}
 
| Default Color = {{{default color|}}}
 +
| Default Color Two = {{{default color two|}}}
 
| Description = {{{description|}}}
 
| Description = {{{description|}}}
 
| Deterioration Rate Base = {{{deterioration rate base|}}}
 
| Deterioration Rate Base = {{{deterioration rate base|}}}
Line 23: Line 36:
 
| Graphic Class = {{{graphic class|}}}
 
| Graphic Class = {{{graphic class|}}}
 
| Graphic Path = {{{graphic path|}}}
 
| Graphic Path = {{{graphic path|}}}
 +
| Insulation - Cold Factor = {{{insulation - cold factor|}}}
 +
| Insulation - Heat Factor = {{{insulation - heat factor|}}}
 
| Is Body Part = {{{is body part|}}}
 
| Is Body Part = {{{is body part|}}}
 
| Label = {{{label|}}}
 
| Label = {{{label|}}}
Line 29: Line 44:
 
| Max Health Base = {{{max health base|}}}
 
| Max Health Base = {{{max health base|}}}
 
| Max Health Factor = {{{max health factor|}}}
 
| Max Health Factor = {{{max health factor|}}}
 +
| Medical Potency Base = {{{medical potency base|}}}
 
| Melee Blunt Damage Base = {{{melee blunt damage base|}}}
 
| Melee Blunt Damage Base = {{{melee blunt damage base|}}}
 
| Melee Cooldown Base = {{{melee cooldown base|}}}
 
| Melee Cooldown Base = {{{melee cooldown base|}}}
Line 43: Line 59:
 
| Slag Def = {{{slag def|}}}
 
| Slag Def = {{{slag def|}}}
 
| Small Volume = {{{small volume|}}}
 
| Small Volume = {{{small volume|}}}
 +
| Social Properness Matters = {{{social properness matters|}}}
 
| Sound Drop = {{{sound drop|}}}
 
| Sound Drop = {{{sound drop|}}}
 
| Sound Impact Stuff = {{{sound impact stuff|}}}
 
| Sound Impact Stuff = {{{sound impact stuff|}}}
Line 50: Line 67:
 
| Tech Level = {{{tech level|}}}
 
| Tech Level = {{{tech level|}}}
 
| Thing Class = {{{thing class|}}}
 
| Thing Class = {{{thing class|}}}
 +
| Ticker Type = {{{ticker type|}}}
 +
| Trade Never Stack = {{{trade never stack|}}}
 +
| Tradeability = {{{tradeability|}}}
 
| Use Standard Health = {{{use standard health|}}}
 
| Use Standard Health = {{{use standard health|}}}
 +
| Work To Make Base = {{{work to make base|}}}
 
| Work To Make Factor = {{{work to make factor|}}}
 
| Work To Make Factor = {{{work to make factor|}}}
| Work To Make Offset = {{{work to make offset|}}}}}{{ {{{1}}} }}
+
| Work To Make Offset = {{{work to make offset|}}}
 +
}}

Revision as of 19:52, 19 March 2015