Difference between revisions of "Synthread"

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| category = Fabric
 
| category = Fabric
 
| description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.
 
| description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.
| note = Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on the three base colonists is a Synthread T-Shirt and Pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing Synthread apparel, as well.
 
 
| always haulable = true
 
| always haulable = true
 
| color = (174,219,228)
 
| color = (174,219,228)
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| max health base = 150
 
| max health base = 150
 
}}
 
}}
 +
 +
{{Info|Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on the three base colonists is a Synthread T-Shirt and Pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing Synthread apparel, as well.}}

Revision as of 16:19, 2 March 2015

[[Category:{{{1}}}]]

Synthread

Synthread b.png

Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.


Type
Textile – [[{{{2}}}|{{{1}}}]]
Stack Limit
75

Base Stats

Deterioration Rate
3
Flammability
0.7
Market Value
4
Mass
0.025
Max Hit Points
150

Stat Modifiers

Armor - Blunt
×0.26
Armor - Heat
×0.9
Armor - Sharp
×0.94
Beauty
×2.3
Flammability
×0.7
Insulation - Cold
×22
Insulation - Heat
×22
Max Hit Points
×1.3
Work To Make
×1

Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on the three base colonists is a Synthread T-Shirt and Pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing Synthread apparel, as well.