Difference between revisions of "Stool"

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(→‎Comparison: "almost any material" -> "stone" (everything else that can be a stool can be made into a dining chair))
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Stools are the least effective form of seating in the game. They provide significantly less comfort than [[dining chair]]s or [[armchair]]s, but require a fraction of the materials and work to build, making them ideal for resource-scarce early games.  
 
Stools are the least effective form of seating in the game. They provide significantly less comfort than [[dining chair]]s or [[armchair]]s, but require a fraction of the materials and work to build, making them ideal for resource-scarce early games.  
  
Unlike the other seats, they can also be made from almost any material.
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Unlike the other seats, stools can be made from stone, giving them greater utility in wood-poor environments.
  
 
=== Alternative Usage ===
 
=== Alternative Usage ===

Revision as of 07:59, 4 October 2020

Stool

Stool

A simple platform on which to sit.

Base Stats

Type
Furniture
Mass
3 kg
Beauty
0
HP
75
Flammability
100%

Building

Size
1 × 1
Placeable
Yes
Cover Effectiveness
20%
Comfort
0.5

Creation

Work To Make
450 ticks (7.5 secs)

A stool is a type of furniture which your colonists can sit on. Stools can be placed at tables to allow your colonists to eat there; in front of televisions to let them watch; or in front of production benches to provide comfort as they work, improving their mood and allowing them to work longer before needing a break.

Comparison

Stools are the least effective form of seating in the game. They provide significantly less comfort than dining chairs or armchairs, but require a fraction of the materials and work to build, making them ideal for resource-scarce early games.

Unlike the other seats, stools can be made from stone, giving them greater utility in wood-poor environments.

Alternative Usage

Stools have the dubious distinction of providing only 20% cover. While this seems like a purely negative trait, it makes stools very effective at luring raiders into very poor defensive positions.


Type Cost Beauty Comfort Cover effectiveness Flamability Market value Mass Max hit points Work to build
Silver Silver 250 6 0.50 20% 40% $250.00 3.00 kg 52 8
Gold Gold 250 20 0.50 20% 40% $2500.00 3.00 kg 45 7
Steel Steel 25 0 0.50 20% 40% $49.12 3.00 kg 75 8
Plasteel Plasteel 25 0 0.50 20% 20% $230.00 3.00 kg 210 17
Wood Wood 25 0 0.50 20% 100% $31.13 3.00 kg 49 6
Uranium Uranium 25 0 0.50 20% 0% $153.08 3.00 kg 188 15
Jade Jade 25 10 0.50 20% 0% $133.10 3.00 kg 188 38
Sandstone Stone 25 0 0.50 20% 0% $31.10 3.00 kg 105 40
Granite Stone 25 0 0.50 20% 0% $32.72 3.00 kg 128 48
Limestone Stone 25 0 0.50 20% 0% $32.72 3.00 kg 116 48
Slate Stone 25 0 0.50 20% 0% $32.72 3.00 kg 98 48
Marble Stone 25 1 0.50 20% 0% $31.91 3.00 kg 90 44