Difference between revisions of "Stool"

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(Expanded article with comparison to other forms of seating, corrected sidebar cover percentage)
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A '''stool''' allows a colonist to sit and eat if there's a table in front of it. Stools can also be placed in front of production tables to provide comfort while crafting. Stools can be made from various materials, each with their own strengths and weaknesses.
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A '''stool''' is a type of [[furniture]] which your colonists can sit on. Stools can be placed at [[table]]s to allow your colonists to eat there; in front of [[Joy#Tube Television|televisions]] to let them watch; or in front of [[production]] benches to provide [[comfort]] as they work, improving their [[mood]] and allowing them to work longer before needing a break.
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Stools are the least effective form of seating in the game. They provide significantly less comfort than [[dining chair]]s or [[armchair]]s, but require a fraction of the materials and work to build, making them ideal for resource-scarce early games. Unlike the other seats, they can also be made from almost any material. Finally, stools have the dubious distinction of providing only 20% cover. While this seems like a purely negative trait, it makes stools very effective at luring [[raiders]] into positioning themselves into very poor [[defense structures#Cover baiting|defensive positions]].
  
  

Revision as of 20:35, 13 December 2017

Stool

Stool

A simple platform on which to sit.

Base Stats

Type
Furniture
Mass
3 kg
Beauty
3
HP
75
Flammability
100%

Building

Size
1
Placeable
Yes
Cover Effectiveness
20%
Comfort
0.5

A stool is a type of furniture which your colonists can sit on. Stools can be placed at tables to allow your colonists to eat there; in front of televisions to let them watch; or in front of production benches to provide comfort as they work, improving their mood and allowing them to work longer before needing a break.

Stools are the least effective form of seating in the game. They provide significantly less comfort than dining chairs or armchairs, but require a fraction of the materials and work to build, making them ideal for resource-scarce early games. Unlike the other seats, they can also be made from almost any material. Finally, stools have the dubious distinction of providing only 20% cover. While this seems like a purely negative trait, it makes stools very effective at luring raiders into positioning themselves into very poor defensive positions.


Type Cost Beauty Comfort Cover effectiveness Flamability Market value Mass Max hit points Work to build
Silver Silver 300 27 0.50 20% 20% $305.00 3.00 kg 52 13
Gold Gold 300 125 0.50 20% 20% $3005.00 3.00 kg 45 12
Steel Steel 15 3 0.50 20% 20% $33.00 3.00 kg 75 13
Plasteel Plasteel 15 4 0.50 20% 10% $215.00 3.00 kg 210 28
Wood Wood 15 6 0.50 20% 100% $23.10 3.00 kg 30 9
Uranium Uranium 300 1 0.50 20% 0% $1805.00 3.00 kg 188 24
Sandstone Stone 15 6 0.50 20% 0% $46.30 3.00 kg 105 75
Granite Stone 15 6 0.50 20% 0% $52.86 3.00 kg 128 89
Limestone Stone 15 6 0.50 20% 0% $49.86 3.00 kg 116 89
Slate Stone 15 6 0.50 20% 0% $49.86 3.00 kg 98 89
Marble Stone 15 7 0.50 20% 0% $48.08 3.00 kg 90 82