Difference between revisions of "Steel"
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| stack limit = 75 | | stack limit = 75 | ||
| thing class = ThingWithComps | | thing class = ThingWithComps | ||
− | |||
− | |||
| sound melee hit blunt = MeleeHit_Metal_Blunt | | sound melee hit blunt = MeleeHit_Metal_Blunt | ||
| sound melee hit sharp = MeleeHit_Metal_Sharp | | sound melee hit sharp = MeleeHit_Metal_Sharp | ||
| use hit points = false | | use hit points = false | ||
+ | | beauty base = -4 | ||
| beauty factor = 1 | | beauty factor = 1 | ||
− | | flammability factor = 0. | + | | beauty offset = 0 |
− | | market value base = | + | | flammability factor = 0.4 |
+ | | market value base = 1.9 | ||
| max hit points factor = 1 | | max hit points factor = 1 | ||
− | | melee blunt damage | + | | melee blunt damage factor = 1 |
| melee cooldown factor = 1 | | melee cooldown factor = 1 | ||
− | | melee sharp damage | + | | melee sharp damage factor = 1 |
+ | | armor - sharp factor = 0.9 | ||
+ | | armor - blunt factor = 0.45 | ||
+ | | armor - heat factor = 0.72 | ||
+ | | work to build factor = 1 | ||
+ | | mass = 0.5 | ||
}} | }} | ||
+ | '''Steel''' is a [[materials|raw resource]], crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor. | ||
− | + | Steel can be mined out of compacted steel on the map, [[trade|purchased]] from bulk goods traders, extracted from [[Steel slag chunk]]s using an [[electric smelter]], or salvaged by disassembling [[mechanoid]]s. [[Research]] and construction of [[deep drill]]s in mid-late game allows extraction of large deposits underground. Although steel is common on most maps, it is still a limited resource, and should not be used carelessly. | |
+ | |||
+ | |||
+ | == Ore == | ||
+ | [[File:Compacted_steel.png|frameless|Compacted steel in game]] | ||
+ | |||
+ | Compacted steel tiles have 1,500 HP each, making them one of the faster ores to mine. They can be found in large veins, ranging from 30 to 40 tiles in size. Each mined block yields 40 steel, although miners with less than 8 skill in mining will produce less. |
Revision as of 09:39, 5 September 2019
Steel
An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.
Base Stats
- Beauty
- −4
- Market Value
- 1.9
- Mass
- 0.5
Stat Modifiers
- Armor - Blunt
- ×0.45
- Armor - Heat
- ×0.6
- Armor - Sharp
- ×0.9
- Beauty
- ×1+0
- Door Opening Speed
- ×1
- Flammability
- ×0.4
- Insulation - Cold
- ×3
- Insulation - Heat
- ×0
- Max Hit Points
- ×1
- Melee Blunt Damage
- ×1
- Melee Cooldown
- ×1
- Melee Sharp Damage
- ×1
- Rest Effectiveness
- ×1
- Work To Make
- ×1
Steel is a raw resource, crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor.
Steel can be mined out of compacted steel on the map, purchased from bulk goods traders, extracted from Steel slag chunks using an electric smelter, or salvaged by disassembling mechanoids. Research and construction of deep drills in mid-late game allows extraction of large deposits underground. Although steel is common on most maps, it is still a limited resource, and should not be used carelessly.
Ore
Compacted steel tiles have 1,500 HP each, making them one of the faster ores to mine. They can be found in large veins, ranging from 30 to 40 tiles in size. Each mined block yields 40 steel, although miners with less than 8 skill in mining will produce less.