Difference between revisions of "Steel"

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{{Material
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{{Define|Metal
 
| category = Metallic
 
| category = Metallic
| flammability base = 1.0
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| description = An iron-carbon metal alloy used for building structures, tools, and weapons.
| market value base = 2.0
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| color = (102,102,105)
| melee blunt damage base = 1
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| always haulable = true
| melee sharp damage base = 1
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| construct effect = ConstructMetal
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| def name = Steel
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| default color = (255,255,255)
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| draw gui overlay = true
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| graphic class = Graphic_Random
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| graphic path = Things/Item/Resource/Metal
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| label = steel
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| parent name = ResourceBase
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| path cost = 15
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| resource readout priority = Middle
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| rotatable = false
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| selectable = true
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| slag def = ChunkSlagSteel
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| sound drop = Metal_Drop
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| sound impact stuff = BulletImpactMetal
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| sound interact = Metal_Drop
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| stack limit = 75
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| thing class = ThingWithComps
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| sound melee hit blunt = MeleeHit_Metal_Blunt
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| sound melee hit sharp = MeleeHit_Metal_Sharp
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| use hit points = false
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| beauty base = -4
 
| beauty factor = 1
 
| beauty factor = 1
| flammability factor = 0.2
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| beauty offset = 0
| max health factor = 1
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| flammability factor = 0.4
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| market value base = 1.9
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| max hit points factor = 1
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| melee blunt damage factor = 1
 
| melee cooldown factor = 1
 
| melee cooldown factor = 1
| description = An iron-carbon metal alloy used for building structures, tools, and weapons.
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| melee sharp damage factor  = 1
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| armor - sharp factor = 0.9
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| armor - blunt factor = 0.45
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| armor - heat factor = 0.72
 +
| work to build factor = 1
 +
| mass = 0.5
 
}}
 
}}
#REDIRECT [[Materials#Steel]]
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'''Steel''' is a [[materials|raw resource]], crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor.
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Steel can be mined out of compacted steel on the map, [[trade|purchased]] from bulk goods traders, extracted from [[Steel slag chunk]]s using an [[electric smelter]], or salvaged by disassembling [[mechanoid]]s. [[Research]] and construction of [[deep drill]]s in mid-late game allows extraction of large deposits underground. Although steel is common on most maps, it is still a limited resource, and should not be used carelessly.
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== Ore ==
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[[File:Compacted_steel.png|frameless|Compacted steel in game]]
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Compacted steel tiles have 1,500 HP each, making them one of the faster ores to mine. They can be found in large veins, ranging from 30 to 40 tiles in size. Each mined block yields 40 steel, although miners with less than 8 skill in mining will produce less.

Revision as of 09:39, 5 September 2019

Steel

Steel b.png

An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.


Type
MaterialMetal
Stack Limit
75

Base Stats

Beauty
−4
Market Value
1.9
Mass
0.5

Stat Modifiers

Armor - Blunt
×0.45
Armor - Heat
×0.6
Armor - Sharp
×0.9
Beauty
×1+0
Door Opening Speed
×1
Flammability
×0.4
Insulation - Cold
×3
Insulation - Heat
×0
Max Hit Points
×1
Melee Blunt Damage
×1
Melee Cooldown
×1
Melee Sharp Damage
×1
Rest Effectiveness
×1
Work To Make
×1

Steel is a raw resource, crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor.

Steel can be mined out of compacted steel on the map, purchased from bulk goods traders, extracted from Steel slag chunks using an electric smelter, or salvaged by disassembling mechanoids. Research and construction of deep drills in mid-late game allows extraction of large deposits underground. Although steel is common on most maps, it is still a limited resource, and should not be used carelessly.


Ore

Compacted steel in game

Compacted steel tiles have 1,500 HP each, making them one of the faster ores to mine. They can be found in large veins, ranging from 30 to 40 tiles in size. Each mined block yields 40 steel, although miners with less than 8 skill in mining will produce less.