Difference between revisions of "Steel"
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− | {{Info|Steel is the primary resource for mid- to late-game construction, and is therefore vital. Without steel, you cannot build new [[Power|power generators]], [[Power conduit|conduits]], [[Battery|batteries]], [[Temperature#Management|temperature regulators]] like coolers and heaters, or [[turret]]s and [[sandbag]]s, so ensure that you have a steady supply. | + | {{Info|Steel is the primary resource for mid- to late-game construction, and is therefore vital. Without steel, you cannot build new [[Power|power generators]], [[Power conduit|conduits]], [[Battery|batteries]], [[Temperature#Management|temperature regulators]] like coolers and heaters, or [[turret]]s and [[sandbag]]s, so ensure that you have a steady supply. It can be obtained through random drops, [[trading]], [[Mine|mining]], disassembling [[mechanoid]]s, or smelting [[steel slag chunks]] into usable steel at an [[Electric smelter|Electric Smelter]].}} |
Revision as of 15:28, 6 January 2017
Steel
An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.
Base Stats
- Beauty
- −4
- Market Value
- 1.9
- Mass
- 0.5
Stat Modifiers
- Armor - Blunt
- ×0.45
- Armor - Heat
- ×0.6
- Armor - Sharp
- ×0.9
- Beauty
- ×1+0
- Door Opening Speed
- ×1
- Flammability
- ×0.4
- Insulation - Cold
- ×3
- Insulation - Heat
- ×0
- Max Hit Points
- ×1
- Melee Blunt Damage
- ×1
- Melee Cooldown
- ×1
- Melee Sharp Damage
- ×1
- Rest Effectiveness
- ×1
- Work To Make
- ×1
Steel is the primary resource for mid- to late-game construction, and is therefore vital. Without steel, you cannot build new power generators, conduits, batteries, temperature regulators like coolers and heaters, or turrets and sandbags, so ensure that you have a steady supply. It can be obtained through random drops, trading, mining, disassembling mechanoids, or smelting steel slag chunks into usable steel at an Electric Smelter.