Difference between revisions of "Steel"
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m ((Bot) XML data extraction: Basic Material Data) |
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+ | {{Material | ||
+ | | category = Metallic | ||
+ | | flammability base = 1.0 | ||
+ | | market value base = 2.0 | ||
+ | | melee blunt damage base = 1 | ||
+ | | melee sharp damage base = 1 | ||
+ | | beauty factor = 1 | ||
+ | | flammability factor = 0.2 | ||
+ | | max health factor = 1 | ||
+ | | melee cooldown factor = 1 | ||
+ | | description = An iron-carbon metal alloy used for building structures, tools, and weapons. | ||
+ | }} | ||
#REDIRECT [[Materials#Steel]] | #REDIRECT [[Materials#Steel]] |
Revision as of 03:31, 24 February 2015
[[Category:{{{1}}}]]
Steel
An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.
- Type
- Material – [[{{{2}}}|{{{1}}}]]
- Stack Limit
- 75
Base Stats
- Beauty
- −4
- Market Value
- 1.9
- Mass
- 0.5
Stat Modifiers
- Armor - Blunt
- ×0.45
- Armor - Heat
- ×0.6
- Armor - Sharp
- ×0.9
- Beauty
- ×1+0
- Door Opening Speed
- ×1
- Flammability
- ×0.4
- Insulation - Cold
- ×3
- Insulation - Heat
- ×0
- Max Hit Points
- ×1
- Melee Blunt Damage
- ×1
- Melee Cooldown
- ×1
- Melee Sharp Damage
- ×1
- Rest Effectiveness
- ×1
- Work To Make
- ×1
- REDIRECT Materials#Steel