Wanted properties

Jump to navigation Jump to search

List of properties

  1. Selectable (140 uses)
  2. Thing Class (110 uses)
  3. Resource Readout Priority (94 uses)
  4. Draw Gui Overlay (94 uses)
  5. Attack 1 Cooldown (70 uses)
  6. Attack 1 Damage (70 uses)
  7. Attack 1 Part (70 uses)
  8. Attack 1 Type (70 uses)
  9. Attack 2 Damage (59 uses)
  10. Attack 2 Part (58 uses)
  11. Attack 1 DPS (58 uses)
  12. Attack 2 Cooldown (57 uses)
  13. Attack 2 Type (57 uses)
  14. Mass - Adult (52 uses)
  15. Mass - Juvenile (52 uses)
  16. Mass - Young (52 uses)
  17. Weapons/Row/Ranged/NoInclude (49 uses)
  18. Ticker Type (45 uses)
  19. Attack 2 DPS (43 uses)
  20. Default Color Two (41 uses)
  21. Stopping power (40 uses)
  22. Attack 3 Damage (40 uses)
  23. Attack 3 Cooldown (39 uses)
  24. Attack 3 Part (39 uses)
  25. Attack 3 Type (37 uses)
  26. Sound Drop (34 uses)
  27. Sound Interact (34 uses)
  28. Attack 3 DPS (28 uses)
  29. Social Properness Matters (25 uses)
  30. Is Body Part (24 uses)
  31. Fertility Min (23 uses)
  32. Facility (22 uses)
  33. Nutrition per Day (70) (18 uses)
  34. Nutrition per Day (140) (18 uses)
  35. Sound Eat (16 uses)
  36. Attack 1 Stun (16 uses)
  37. Attack 2 AP (15 uses)
  38. Attack 2 Stun (14 uses)
  39. Comfort Base (13 uses)
  40. Sound Melee Hit Sharp (12 uses)
  41. Sound Impact Stuff (12 uses)
  42. Sound Melee Hit Blunt (12 uses)
  43. Attack 3 AP (11 uses)
  44. Attack 1 AP (11 uses)
  45. Attack 3 Stun (11 uses)
  46. Attack 4 Damage (10 uses)
  47. Attack 4 Part (10 uses)
  48. Attack 4 Type (10 uses)
  49. Attack 4 Cooldown (10 uses)
  50. Attack 4 DPS (8 uses)
  51. Nutrition per Day (280) (7 uses)
  52. Stuff Adjective (7 uses)
  53. Construct Effect (7 uses)
  54. Material 2 Amount (6 uses)
  55. Material 2 Name (6 uses)
  56. Wool Name (6 uses)
  57. Mood Offset (6 uses)
  58. Work To Build Offset (5 uses)
  59. Lifespan (4 uses)
  60. Rest Fall Factor (4 uses)
  61. Material 3 Amount (4 uses)
  62. E Type (4 uses)
  63. Material 3 Name (4 uses)
  64. Efficiency (3 uses)
  65. Light Requirement (2 uses)
  66. Average Melee Damage (2 uses)
  67. Comfort Offset (2 uses)
  68. Melee Damage Def (2 uses)
  69. Equipment Type (2 uses)
  70. Equipped Angle Offset (2 uses)
  71. Minimum skill (2 uses)
  72. Attack 4 AP (2 uses)
  73. Pain Shock Threshold (1 use)
  74. Property name (1 use)
  75. Resource Readout Always Show (1 use)
  76. Trade Never Stack (1 use)
  77. Tradeability (1 use)
  78. Allow Color Generators (1 use)
  79. Slag Def (1 use)
  80. Metabolism Offset (1 use)
  81. Equipped Texture Path (1 use)