Wanted properties

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List of properties

  1. Selectable (141 uses)
  2. Thing Class (111 uses)
  3. Resource Readout Priority (95 uses)
  4. Draw Gui Overlay (95 uses)
  5. Attack 1 Cooldown (70 uses)
  6. Attack 1 Damage (70 uses)
  7. Attack 1 Part (70 uses)
  8. Attack 1 Type (70 uses)
  9. Attack 2 Damage (59 uses)
  10. Attack 2 Part (58 uses)
  11. Attack 1 DPS (58 uses)
  12. Attack 2 Cooldown (57 uses)
  13. Attack 2 Type (57 uses)
  14. Mass - Adult (52 uses)
  15. Mass - Juvenile (52 uses)
  16. Mass - Young (52 uses)
  17. Weapons/Row/Ranged/NoInclude (50 uses)
  18. Ticker Type (45 uses)
  19. Attack 2 DPS (43 uses)
  20. Default Color Two (41 uses)
  21. Attack 3 Damage (39 uses)
  22. Attack 3 Cooldown (38 uses)
  23. Attack 3 Part (38 uses)
  24. Stopping power (37 uses)
  25. Attack 3 Type (36 uses)
  26. Sound Drop (34 uses)
  27. Sound Interact (34 uses)
  28. Attack 3 DPS (27 uses)
  29. Social Properness Matters (26 uses)
  30. Is Body Part (24 uses)
  31. Fertility Min (23 uses)
  32. Facility (22 uses)
  33. Nutrition per Day (70) (18 uses)
  34. Nutrition per Day (140) (18 uses)
  35. Sound Eat (16 uses)
  36. Attack 1 Stun (16 uses)
  37. Attack 2 AP (15 uses)
  38. Attack 2 Stun (14 uses)
  39. Sound Impact Stuff (12 uses)
  40. Sound Melee Hit Blunt (12 uses)
  41. Sound Melee Hit Sharp (12 uses)
  42. Comfort Base (11 uses)
  43. Attack 3 AP (11 uses)
  44. Attack 1 AP (11 uses)
  45. Attack 3 Stun (11 uses)
  46. Stuff Adjective (7 uses)
  47. Construct Effect (7 uses)
  48. Nutrition per Day (280) (7 uses)
  49. Attack 4 Damage (6 uses)
  50. Attack 4 Part (6 uses)
  51. Attack 4 Type (6 uses)
  52. Wool Name (6 uses)
  53. Mood Offset (6 uses)
  54. Attack 4 Cooldown (6 uses)
  55. Material 2 Amount (5 uses)
  56. Material 2 Name (5 uses)
  57. Work To Build Offset (5 uses)
  58. Lifespan (4 uses)
  59. Rest Fall Factor (4 uses)
  60. E Type (4 uses)
  61. Attack 4 DPS (4 uses)
  62. Material 3 Amount (3 uses)
  63. Material 3 Name (3 uses)
  64. Efficiency (3 uses)
  65. Light Requirement (2 uses)
  66. Average Melee Damage (2 uses)
  67. Comfort Offset (2 uses)
  68. Type2 (2 uses)
  69. Melee Damage Def (2 uses)
  70. Equipment Type (2 uses)
  71. Equipped Angle Offset (2 uses)
  72. Attack 4 AP (2 uses)
  73. Pain Shock Threshold (1 use)
  74. Property name (1 use)
  75. Resource Readout Always Show (1 use)
  76. Trade Never Stack (1 use)
  77. Tradeability (1 use)
  78. Allow Color Generators (1 use)
  79. Slag Def (1 use)
  80. Metabolism Offset (1 use)
  81. Minimum skill (1 use)
  82. Equipped Texture Path (1 use)