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Show new changes starting from 00:43, 17 October 2018
   
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15 October 2018

     18:03  Weapons‎ (diff | hist) . . (+231). . XeoNovaDan (talk | contribs) (Updated outdated information)
     17:05  Raider‎‎ (2 changes | history) . . (+373). . [XeoNovaDan‎ (2×)]
 m    17:05 (cur | prev) . . (+16). . XeoNovaDan (talk | contribs) (Grenadier update)
      06:10 (cur | prev) . . (+357). . XeoNovaDan (talk | contribs) (Equipment: Linked spreadsheet with equipment spawn rates for 1.0.2056)

14 October 2018

     19:08  Raider‎‎ (2 changes | history) . . (+184). . [XeoNovaDan‎ (2×)]
 m    19:08 (cur | prev) . . (+8). . XeoNovaDan (talk | contribs) (Mercenaries)
      19:03 (cur | prev) . . (+176). . XeoNovaDan (talk | contribs) (Updated Pawn Kind tables. Planning to replace 'Available weapons' column with equipment distribution tables in the 'Equipment' section above)

13 October 2018

 m   08:05  Raider‎ (diff | hist) . . (-1). . DaveWa (talk | contribs)
 m   00:27  World generation‎ (diff | hist) . . (-2). . Chinny (talk | contribs) (Dormant hives)

11 October 2018

     22:28  Trees‎ (diff | hist) . . (+81). . Ziggomatic 17 (talk | contribs)
     15:13  Raider‎ (diff | hist) . . (+393). . DaveWa (talk | contribs) (Separated Scythers and Lancers)
     08:19  Drugs‎‎ (2 changes | history) . . (+102). . [PigeonGuru‎; ZombieElvis‎]
      08:19 (cur | prev) . . (-17). . PigeonGuru (talk | contribs) (Psychoid pekoe / Psychite Tea)
      01:51 (cur | prev) . . (+119). . ZombieElvis (talk | contribs) ('Rehab center')
     01:42  Events‎ (diff | hist) . . (-5). . ZombieElvis (talk | contribs) (moved enemy now neutral to Generally Good)

9 October 2018

     14:14  Events‎‎ (3 changes | history) . . (+115). . [PigeonGuru‎ (3×)]
      14:14 (cur | prev) . . (+37). . PigeonGuru (talk | contribs) (Crashed ship part)
      14:10 (cur | prev) . . (+77). . PigeonGuru (talk | contribs) (Psychic Ship)
 m    14:08 (cur | prev) . . (+1). . PigeonGuru (talk | contribs) (Drone intensifies)

2 October 2018

 m   21:55  Raider‎‎ (3 changes | history) . . (+1). . [Yoshida Keiji‎ (3×)]
 m    21:55 (cur | prev) . . (+2). . Yoshida Keiji (talk | contribs)
 m    21:35 (cur | prev) . . (+5). . Yoshida Keiji (talk | contribs)
 m    21:34 (cur | prev) . . (-6). . Yoshida Keiji (talk | contribs)
     14:26  Events‎ (diff | hist) . . (+334). . Yoshida Keiji (talk | contribs) (Wild man wanders in: + File:Wild man rescued instead.png Joins by rescue as third alternative.)
     13:21  Menus‎‎ (2 changes | history) . . (+132). . [PigeonGuru‎ (2×)]
      13:21 (cur | prev) . . (+5). . PigeonGuru (talk | contribs) (Assign)
      13:21 (cur | prev) . . (+127). . PigeonGuru (talk | contribs) (turns out food menu is a 1.0 thing- readding content and making it clearer that it's from 1.0) (Tag: Undo)
     13:21  Health‎ (diff | hist) . . (+84). . PigeonGuru (talk | contribs) (readding food menu, and making it clearer that it's from 1.0) (Tag: Undo)

1 October 2018

 m   17:57  Animals‎ (diff | hist) . . (+23). . Klsitofklades (talk | contribs) (Added Elephants to list of pack animals, capacity 140kg.)

30 September 2018

     15:39  Menus‎‎ (2 changes | history) . . (0). . [Yoshida Keiji‎; PigeonGuru‎]
      15:39 (cur | prev) . . (-113). . PigeonGuru (talk | contribs) (don't think this is a vanilla feature, at least not in my vanilla copy of 0.19.2009- nothing related to food restrictions in my ver. so not sure if it's really a feature) (Tag: Undo)
      12:21 (cur | prev) . . (+113). . Yoshida Keiji (talk | contribs) (Assign: + Food restriction)
     15:35  Health‎‎ (2 changes | history) . . (0). . [Yoshida Keiji‎; PigeonGuru‎]
      15:35 (cur | prev) . . (-70). . PigeonGuru (talk | contribs) (don't think this is a vanilla feature...?) (Tag: Undo)
      12:14 (cur | prev) . . (+70). . Yoshida Keiji (talk | contribs) (+ Food restriction)
     13:20  Colony Building Guide‎‎ (11 changes | history) . . (+986). . [PigeonGuru‎; Yoshida Keiji‎ (10×)]
      13:20 (cur | prev) . . (-24). . PigeonGuru (talk | contribs) (Conjoint Facilities: diction and concision edits)
 m    11:26 (cur | prev) . . (+1). . Yoshida Keiji (talk | contribs) (Room priority re-arrangements.)
 m    11:22 (cur | prev) . . (0). . Yoshida Keiji (talk | contribs) (Laboratory)
 m    11:17 (cur | prev) . . (+1). . Yoshida Keiji (talk | contribs)
      11:16 (cur | prev) . . (+299). . Yoshida Keiji (talk | contribs) (Changed "Common Room" to "Conjoint Facilities", the former's description was too vague as well.)
      11:01 (cur | prev) . . (+76). . Yoshida Keiji (talk | contribs) (Kitchen)
 m    10:48 (cur | prev) . . (+2). . Yoshida Keiji (talk | contribs)
      10:43 (cur | prev) . . (+467). . Yoshida Keiji (talk | contribs) (Freezer)
      09:47 (cur | prev) . . (+158). . Yoshida Keiji (talk | contribs) (Freezer)
 m    09:36 (cur | prev) . . (+2). . Yoshida Keiji (talk | contribs)
 m    09:26 (cur | prev) . . (+4). . Yoshida Keiji (talk | contribs)
 m   13:00  Textiles‎ (diff | hist) . . (+13). . Goredell (talk | contribs) (Material Effects: since textiles were reworked, there is no material in B19 that has lower cold insulation than 8, so this crutch shall help to get rid of outdated materials in this table.)

29 September 2018

     08:18  Colony Building Guide‎‎ (4 changes | history) . . (+270). . [Yoshida Keiji‎ (4×)]
      08:18 (cur | prev) . . (+353). . Yoshida Keiji (talk | contribs) (Base Structures)
      08:13 (cur | prev) . . (+52). . Yoshida Keiji (talk | contribs) (Base Structures: I don't know why people would put the crematorium or smelter inside here, I certainly don't . Steel doesn't need to be stored inside as it doesn't deteriorate. Neither do I make chemfuel in an area surrounded with items that debuff.)
      08:03 (cur | prev) . . (-130). . Yoshida Keiji (talk | contribs) (Base Types: kinda subjective there, I go the opposite direction and prefer separate over all-in-one.)
 m    07:52 (cur | prev) . . (-5). . Yoshida Keiji (talk | contribs) (Hospital)
     07:47  Animals‎ (diff | hist) . . (-163). . Yoshida Keiji (talk | contribs) (Tame chances: Moving content to Thrumbo page.)

28 September 2018

     16:40  Clothing‎‎ (2 changes | history) . . (+81). . [Amnesiac‎ (2×)]
 m    16:40 (cur | prev) . . (-15). . Amnesiac (talk | contribs) (Fixed Link to image and Spelling errors.)
      16:30 (cur | prev) . . (+96). . Amnesiac (talk | contribs) (Material: Added image of a useful cheat sheet posted on Reddit for choosing Clothing Material)
     10:01  Events‎ (diff | hist) . . (+2). . PigeonGuru (talk | contribs) (Party)

27 September 2018

     13:15  Weapons‎ (diff | hist) . . (+32). . Uishax (talk | contribs) (Undo revision 60100 by Tase (talk) The undo revision previously just made everything a knife) (Tag: Undo)
     10:33  Armor‎ (diff | hist) . . (+231). . PigeonGuru (talk | contribs)
     10:27  Animals‎ (diff | hist) . . (+24). . PigeonGuru (talk | contribs) (Taming)