Solar generator

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Revision as of 23:47, 25 April 2015 by Jimyoda (talk | contribs) (Added Info tag. Removed text regarding fire since colonists can now walk on the generator.)
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{{Template:TNTN|building| |name = Solar generator |image = SolarCollector.png|128px| Solar generator |info = Produces electricity from sunlight. Does not work in the dark. |type = Buildings| Buildings |type2 = Power| Power |placeable = y |size = 4|4 |hp = 300 |efficiency = |power = + 1700 |buy = Steel 100 |sell = Steel 50 }} A solar generator provides 1700W of power. It has much smaller space requirements than a wind turbine but provides no power at night or during an eclipse. It may be placed in a wind turbine's exclusion zone with no effect on the turbine. While usually placed outdoors, it may be enclosed with walls, but must be unroofed to operate.

Power output is a direct product of the current light level. For example, at 50% light a solar generator produces 850W of its 1700W maximum. Batteries are a useful supplement to solar generators since they help provide power when the generators are offline.