Difference between revisions of "Simple meal"
(Merge with Meals?) |
|||
(11 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Define|Meal |
− | + | | always haulable = true | |
− | + | | def name = MealSimple | |
− | + | | description = A simple meal quickly cooked from a few ingredients. | |
− | + | | draw gui overlay = true | |
− | [[ | + | | graphic class = Graphic_Single |
+ | | graphic path = Things/Item/Meal/Simple | ||
+ | | label = simple meal | ||
+ | | parent name = MealRottable | ||
+ | | path cost = 15 | ||
+ | | resource readout priority = Last | ||
+ | | selectable = true | ||
+ | | social properness matters = true | ||
+ | | stack limit = 10 | ||
+ | | thing class = Meal | ||
+ | | ticker type = Rare | ||
+ | | eat effect = EatVegetarian | ||
+ | | max num to ingest at once = 1 | ||
+ | | nutrition = 0.9 | ||
+ | | sound eat = Meal_Eat | ||
+ | | taste = Simple | ||
+ | | joy offset = 0.02 | ||
+ | | preferability = Simple | ||
+ | | use hit points = true | ||
+ | | deterioration rate base = 10 | ||
+ | | flammability base = 1.0 | ||
+ | | market value base = 15 | ||
+ | | max hit points base = 50 | ||
+ | | work to make base = 5 | ||
+ | | mass = 0.44 | ||
+ | }} | ||
+ | {{Info|A '''simple meal''' is created at an [[electric stove]], [[fueled stove]], or a [[campfire]] and requires 0.5 total [[nutrition]] from any raw food (e.g. any combination of 10 [[meat]], [[milk]], or vegetables. 1 [[egg]] is equivalent to 5 meat.) to create. No cooking skill is required to create this meal. When eaten it provides no [[thoughts|thought]] bonus or penalty. A simple meal provides 0.9 nutrition.}} | ||
+ | |||
+ | Producing a simple meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain. Upgrading from eating raw food to simple meals is a huge upgrade, since: | ||
+ | * Simple meals give 80% more nutrition than raw food. | ||
+ | * Simple meals avoid the [[Thoughts#Ate_raw_food|-7 negative moodlet]] for eating raw food. | ||
+ | * Simple meals have a lower chance of giving [[food poisoning]], assuming a clean cooking area and a chef with a cooking stat of 3 or better. | ||
+ | |||
+ | If you have both meat and vegetables and sufficient skill, [[fine meal]]s are superior options as they have the same nutrition increase but also provides a mood buff. | ||
+ | ==Version History== | ||
+ | * [[Version/0.2.363|0.2.363]] - added | ||
+ | {{nav|Food|wide}} |
Revision as of 03:16, 23 February 2021
Simple meal
A simple meal quickly cooked from a few ingredients.
Nutrition Facts
- Nutrition
- 0.9
- Taste
- Simple
Base Stats
A simple meal is created at an electric stove, fueled stove, or a campfire and requires 0.5 total nutrition from any raw food (e.g. any combination of 10 meat, milk, or vegetables. 1 egg is equivalent to 5 meat.) to create. No cooking skill is required to create this meal. When eaten it provides no thought bonus or penalty. A simple meal provides 0.9 nutrition.
Producing a simple meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain. Upgrading from eating raw food to simple meals is a huge upgrade, since:
- Simple meals give 80% more nutrition than raw food.
- Simple meals avoid the -7 negative moodlet for eating raw food.
- Simple meals have a lower chance of giving food poisoning, assuming a clean cooking area and a chef with a cooking stat of 3 or better.
If you have both meat and vegetables and sufficient skill, fine meals are superior options as they have the same nutrition increase but also provides a mood buff.
Version History
- 0.2.363 - added