Difference between revisions of "Silver tile"

From RimWorld Wiki
Jump to navigation Jump to search
Line 20: Line 20:
  
 
Silver tiles also has a 0.2 [[Room stats#Cleanliness|cleanliness]] value.  For users of the [[Royalty DLC]], it is considered a fine tile.
 
Silver tiles also has a 0.2 [[Room stats#Cleanliness|cleanliness]] value.  For users of the [[Royalty DLC]], it is considered a fine tile.
 +
 +
==Acquisition==
 +
Constructing silver tiles requires [[Research#Smithing|Smithing]] to be researched. Each tile requires {{icon|silver|70}} [[silver]] and a [[Skills#Construction|construction]] skill of 3.
  
 
== Analysis ==
 
== Analysis ==
 
 
Silver tile provides considerably more [[impressiveness]] than [[fine carpet]] - it has a slightly higher beauty and wealth score, however the cleanliness-improving effects are most important in very high-impressiveness rooms.  Impressiveness values weight heavily towards the lowest stat, and aside from [[gold tile]] there are no other ways to improve a room's cleanliness while keeping it fine-floored.
 
Silver tile provides considerably more [[impressiveness]] than [[fine carpet]] - it has a slightly higher beauty and wealth score, however the cleanliness-improving effects are most important in very high-impressiveness rooms.  Impressiveness values weight heavily towards the lowest stat, and aside from [[gold tile]] there are no other ways to improve a room's cleanliness while keeping it fine-floored.
  
 
At normal difficulties, silver tile about as expensive to build as buying cloth from vendors to make fine carpet; compared with selling surplus cloth, it's about twice as expensive.
 
At normal difficulties, silver tile about as expensive to build as buying cloth from vendors to make fine carpet; compared with selling surplus cloth, it's about twice as expensive.
 
==Acquisition==
 
Constructing silver tiles requires [[Research#Smithing|Smithing]] to be researched. Each tile requires {{icon|silver|70}} [[silver]] and a construction skill of 3.
 
 
  
 
{{nav|floor|wide}}
 
{{nav|floor|wide}}
 
[[Category:Floor]]
 
[[Category:Floor]]

Revision as of 23:18, 7 April 2021

Silver tile

Silver tile

For a futuristic but royal look, silver tiles fit perfectly into luxurious rooms. They get a bonus to cleanliness.

Base Stats

Type
Floor
Market Value
73 Silver
Beauty
5

Building

Size
1 × 1
Placeable
Yes
Move Speed Factor
100%

Creation

Work To Make
800 ticks (13.33 secs)
Resources to make
Silver 70

Silver tile is one of the floors that you can construct. It is constructed out of 70 silver, and increases a room's wealth by 73 per tile once finished.

Silver tiles also has a 0.2 cleanliness value. For users of the Royalty DLC, it is considered a fine tile.

Acquisition

Constructing silver tiles requires Smithing to be researched. Each tile requires Silver 70 silver and a construction skill of 3.

Analysis

Silver tile provides considerably more impressiveness than fine carpet - it has a slightly higher beauty and wealth score, however the cleanliness-improving effects are most important in very high-impressiveness rooms. Impressiveness values weight heavily towards the lowest stat, and aside from gold tile there are no other ways to improve a room's cleanliness while keeping it fine-floored.

At normal difficulties, silver tile about as expensive to build as buying cloth from vendors to make fine carpet; compared with selling surplus cloth, it's about twice as expensive.