Short bow

From RimWorld Wiki
Revision as of 00:35, 31 March 2017 by PieTau (talk | contribs) (delete{{!}})
Jump to navigation Jump to search

Short Bow

Short Bow

"A simple short bow, made with skill, but using only the most primitive technologies."

Base Stats

Type
EquipmentWeapons
Weapon Class
Neolithic

Ranged Combat

Mode
Single-Shot
Damage
10 dmg
Warm-Up
150 ticks (2.5 secs)
Cooldown
40 ticks (0.67 secs)
Range
29 tile(s)
Accuracy
89% - 64% - 41% - 22%
Velocity
44 (m/s)
Burst Count
1 (per burst)
DPS
3.16 (Expression error: Unexpected / operator.)





A simple weapon dropped used by primitive raiders and also sold by combat traders. Low damage output, but has a decent range, and even out-ranges some firearms.




The Short Bow can be purchased for very low prices, found on enemy tribals, crafted at a Crafting Spot for 40 Wood, or you can start with 2 Short Bows in the 'Lost Tribe' scenario. The Short Bow is arguably one of the worst ranged weapons in the game: It has relatively low damage, a fairly long warmup time and poor accuracy, but it has a fairly decent range. It is significantly less powerful overall than the Great Bow.




Because of its attributes and ease of crafting, it's a great weapon to make early-game to cover the beginning part of the game, but even a low quality Pistol can outclass a Normal quality Short Bow with a much quicker warmup time and also similar or better accuracy. Therefore the Short Bow should be replaced with a better weapon ASAP and can quite easily be replaced too. The ideal range for use of the Short Bow is within 15 cells as it becomes too inaccurate for reliable use past that range, along with the standard dropoff with Shooter Accuracy.