Difference between revisions of "Ship"

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(Minimum materials requirement: Steel: 2.000 Plasteel: 850 Uranium: 155 Components: 59 Gold: 100 AI persona core: 1)
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The ship, once constructed, will allow the colonists to escape the planet and win the game.
  
The ship, once constructed, will allow the colonists to escape the planet and win the game.  
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Due to changes in the Beta 18 update, a working ship must include 1 of each ship part and also at least 3 engines. The absolute minimum amount of supplies needed to create a fully functional ship is as follows:
  
A working ship must include at least one of each ship parts which sums a minimum total of Steel: 2.000 - Plasteel: 850 - Uranium: 155 - Components: 59 - Gold: 100 - AI persona core: 1
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* 2,750 {{icon|steel}}
(more may be used for aesthetic/symmetrical reasons).
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* 1,075 {{icon|plasteel}}
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* 420 {{icon|uranium}}
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* 95 {{icon|advcomponent}}
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* 35 {{icon|component}}
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* 105 {{icon|gold}}
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* 1 [[AI persona core]]
  
Needs the following requirements:
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The amount of supplies for a fully functional ship in Alpha 17:
* Ship parts may not be built under a roof.
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* 1,800 {{icon|steel}}
* All parts must be connected.
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* 950 {{icon|plasteel}}
* At least one cryptosleep ship casket must contain a colonist.
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* 255 {{icon|uranium}}
* Include a cryptosleep ship casket for each colonist you wish to evacuate.
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* 86 {{icon|component}}
 
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* 100 {{icon|gold}}
The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'.
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* 1 [[AI persona core]]
It will either list deficiencies or display 'Ready for launch'.
 
 
 
To launch the ship, select the ship computer core and click 'Launch ship'.
 
  
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More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.
  
 
{|class="wikitable" style="text-align:center;"
 
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| [[file:ShipReactor.png          | 128px | link=Ship reactor]]
 
| [[file:ShipReactor.png          | 128px | link=Ship reactor]]
 
| [[file:ShipEngine.png            | 128px | link=Ship engine]]
 
| [[file:ShipEngine.png            | 128px | link=Ship engine]]
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| [[file:ShipSensorCluster.png    | 128px | link=Sensor cluster]]
 
|-
 
|-
 
| width=100px height=50px | [[Ship structural beam]]
 
| width=100px height=50px | [[Ship structural beam]]
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| width=100px height=50px | [[Ship reactor]]
 
| width=100px height=50px | [[Ship reactor]]
 
| width=100px height=50px | [[Ship engine]]
 
| width=100px height=50px | [[Ship engine]]
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| width=100px height=50px | [[Sensor cluster]]
 
|-
 
|-
 
|}
 
|}
  
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All ship parts must not be built under a roof and must be connected.  Only one occupied cryptosleep ship casket is necessary for launch, but each colonist or pet you wish to evacuate must have their own casket. Currently the only way to take along pets is to down them, then right click their bodies and select "place in ship cryptosleep casket".
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The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'. It will either list deficiencies or display 'Ready for launch'. To launch the ship, select the ship computer core and click 'Launch ship'.
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 +
[[File:Ship launch.png|thumb|left|900px|Completed ship from Beta 18, showing all the necessary parts for the ship to successfully launch.]]
  
  
 
{{nav|ship|wide}}
 
{{nav|ship|wide}}
 
[[Category:Architect]]
 
[[Category:Architect]]

Revision as of 21:20, 28 January 2018

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The ship, once constructed, will allow the colonists to escape the planet and win the game.

Due to changes in the Beta 18 update, a working ship must include 1 of each ship part and also at least 3 engines. The absolute minimum amount of supplies needed to create a fully functional ship is as follows:

The amount of supplies for a fully functional ship in Alpha 17:

More may be used allow for more than one colonist to escape or for aesthetic or symmetrical reasons.

ShipBeam.png ShipCryptosleepCasket.png Ship computer core.png ShipReactor.png ShipEngine.png 128px
Ship structural beam Ship cryptosleep casket Ship computer core Ship reactor Ship engine Sensor cluster

All ship parts must not be built under a roof and must be connected. Only one occupied cryptosleep ship casket is necessary for launch, but each colonist or pet you wish to evacuate must have their own casket. Currently the only way to take along pets is to down them, then right click their bodies and select "place in ship cryptosleep casket".

The ship's launch readiness can be displayed by selecting any ship part and clicking 'Show launch report'. It will either list deficiencies or display 'Ready for launch'. To launch the ship, select the ship computer core and click 'Launch ship'.

Completed ship from Beta 18, showing all the necessary parts for the ship to successfully launch.