Shelf

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Revision as of 11:32, 12 May 2021 by Harakoni (talk | contribs) (Better grammar (you can choose to construct them, rather than they are constructed) and fits the standards of other pages better.)
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Shelf

Shelf

A shelf for storing miscellaneous items. Items stored in this will not affect room beauty and they won't deteriorate, even if outside.

Base Stats

Type
FurnitureEquipment
Mass
8 kg
Beauty
0
HP
100
Flammability
100%

Building

Size
2 × 1
Placeable
Yes
Cover Effectiveness
40%

Creation

Work To Make
600 ticks (10 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 30

A shelf is an item of furniture that holds two stacks of items similar to a Stockpile. It also protects these items from deterioration and removes their beauty penalty. Their default setting is to contain weapons only at "Important" priority level, however this can be changed at will. Shelves can be reinstalled as needed and slow, but do not block, passage.

The shelf's beauty depends on both the material it is built from as well as its quality. Similar to grand sculptures or beds, its beauty will be added to the underlying tile. Additionally, any items stored within it will remove the -4 ugliness penalty they would otherwise have if left on the ground.

Acquisition

Constructing a shelf requires the Complex Furniture research to be complete, Stuff 20 Stuff (Metallic/Woody/Stony), 500 ticks (8.33 secs) of work.

Analysis

Shelves have three primary uses: to protect the items from the environment, to allow for efficient hauling and to negate the penalties from seeing the items in the shelf.

The effect of the first is simple. Shelves protect their contents from deterioration when placed outdoors and/or in unroofed areas. This makes them useful to preserve weapons, armor, and mortar shells close to defense structures.

Secondly, while effectively acting as Stockpiles otherwise, Shelves allow a pawn to place or remove an item without walking on top of them, making frequent hauling tasks marginally quicker. The direction a shelf faces is purely cosmetic; a pawn can interact with it from any adjacent tile. Thus, a pawn seated at a crafting station can pick ingredients directly off of adjacent shelves without having to leave their seat, significantly improving overall crafting time. This technique is best combined with "drop on floor when finished" and having other pawns restock the shelves.

Lastly, they negate the beauty penalty of the items they store, typically -4, while also providing their own small amount of beauty on top of that. As you'd expect, they also prevent pawns from observing corpses, and thus prevent the mood debuff from seeing them. This makes them great for holding high negative beauty items, allowing easy storage of human corpses in a freezer without affecting the pawns using it, or to cut down on both travel time and the beauty penalty in rooms sensitive to the penalty, such as by storing medicine in hospitals.

Stats table

Feature Toggle
QualityRitual Quality Check Off.pngRitual Quality Check On.png
  • Shelf Shelf Beauty Work to Build HP Flamma­bility Market
    Value
    Quality Material
    Awful Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,250 ticks (20.83 secs) 200 75% 9.75 Silver
    Awful Gold Gold -2 000,450 ticks (7.5 secs) 60 40% 1,000 Silver
    Awful Granite blocks Granite blocks 0 003,140 ticks (52.33 secs) 170 0% 15 Silver
    Awful Limestone blocks Limestone blocks 0 003,140 ticks (52.33 secs) 155 0% 15 Silver
    Awful Marble blocks Marble blocks 0 002,890 ticks (48.17 secs) 120 0% 14 Silver
    Awful Plasteel Plasteel 0 001,100 ticks (18.33 secs) 280 0% 92 Silver
    Awful Sandstone blocks Sandstone blocks 0 002,640 ticks (44 secs) 140 0% 14 Silver
    Awful Silver Silver -1 000,500 ticks (8.33 secs) 70 40% 101 Silver
    Awful Slate blocks Slate blocks 0 003,140 ticks (52.33 secs) 130 0% 15 Silver
    Awful Steel Steel 0 000,500 ticks (8.33 secs) 100 40% 20 Silver
    Awful Jade Jade -1 002,500 ticks (41.67 secs) 50 0% 55 Silver
    Awful Uranium Uranium 0 000,950 ticks (15.83 secs) 250 0% 62 Silver
    Awful Wood Wood 0 000,350 ticks (5.83 secs) 65 100% 13 Silver
    Poor Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,250 ticks (20.83 secs) 200 75% 15 Silver
    Poor Gold Gold 11 000,450 ticks (7.5 secs) 60 40% 1,500 Silver
    Poor Granite blocks Granite blocks 0 003,140 ticks (52.33 secs) 170 0% 22 Silver
    Poor Limestone blocks Limestone blocks 0 003,140 ticks (52.33 secs) 155 0% 22 Silver
    Poor Marble blocks Marble blocks 1 002,890 ticks (48.17 secs) 120 0% 21 Silver
    Poor Plasteel Plasteel 0 001,100 ticks (18.33 secs) 280 0% 138 Silver
    Poor Sandstone blocks Sandstone blocks 0 002,640 ticks (44 secs) 140 0% 21 Silver
    Poor Silver Silver 3 000,500 ticks (8.33 secs) 70 40% 151 Silver
    Poor Slate blocks Slate blocks 0 003,140 ticks (52.33 secs) 130 0% 22 Silver
    Poor Steel Steel 0 000,500 ticks (8.33 secs) 100 40% 30 Silver
    Poor Jade Jade 6 002,500 ticks (41.67 secs) 50 0% 82 Silver
    Poor Uranium Uranium 0 000,950 ticks (15.83 secs) 250 0% 93 Silver
    Poor Wood Wood 0 000,350 ticks (5.83 secs) 65 100% 19 Silver
    Normal Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,250 ticks (20.83 secs) 200 75% 20 Silver
    Normal Gold Gold 22 000,450 ticks (7.5 secs) 60 40% 2,000 Silver
    Normal Granite blocks Granite blocks 0 003,140 ticks (52.33 secs) 170 0% 29 Silver
    Normal Limestone blocks Limestone blocks 0 003,140 ticks (52.33 secs) 155 0% 29 Silver
    Normal Marble blocks Marble blocks 2 002,890 ticks (48.17 secs) 120 0% 28 Silver
    Normal Plasteel Plasteel 0 001,100 ticks (18.33 secs) 280 0% 184 Silver
    Normal Sandstone blocks Sandstone blocks 1 002,640 ticks (44 secs) 140 0% 28 Silver
    Normal Silver Silver 7 000,500 ticks (8.33 secs) 70 40% 200 Silver
    Normal Slate blocks Slate blocks 1 003,140 ticks (52.33 secs) 130 0% 29 Silver
    Normal Steel Steel 0 000,500 ticks (8.33 secs) 100 40% 40 Silver
    Normal Jade Jade 11 002,500 ticks (41.67 secs) 50 0% 109 Silver
    Normal Uranium Uranium 0 000,950 ticks (15.83 secs) 250 0% 123 Silver
    Normal Wood Wood 0 000,350 ticks (5.83 secs) 65 100% 25 Silver
    Good Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,250 ticks (20.83 secs) 200 75% 24 Silver
    Good Gold Gold 44 000,450 ticks (7.5 secs) 60 40% 2,500 Silver
    Good Granite blocks Granite blocks 1 003,140 ticks (52.33 secs) 170 0% 37 Silver
    Good Limestone blocks Limestone blocks 1 003,140 ticks (52.33 secs) 155 0% 37 Silver
    Good Marble blocks Marble blocks 3 002,890 ticks (48.17 secs) 120 0% 36 Silver
    Good Plasteel Plasteel 1 001,100 ticks (18.33 secs) 280 0% 230 Silver
    Good Sandstone blocks Sandstone blocks 1 002,640 ticks (44 secs) 140 0% 34 Silver
    Good Silver Silver 14 000,500 ticks (8.33 secs) 70 40% 250 Silver
    Good Slate blocks Slate blocks 1 003,140 ticks (52.33 secs) 130 0% 37 Silver
    Good Steel Steel 1 000,500 ticks (8.33 secs) 100 40% 50 Silver
    Good Jade Jade 22 002,500 ticks (41.67 secs) 50 0% 136 Silver
    Good Uranium Uranium 0 000,950 ticks (15.83 secs) 250 0% 154 Silver
    Good Wood Wood 1 000,350 ticks (5.83 secs) 65 100% 32 Silver
    Excellent Bioferrite Bioferrite Content added by the Anomaly DLC 0 001,250 ticks (20.83 secs) 200 75% 29 Silver
    Excellent Gold Gold 66 000,450 ticks (7.5 secs) 60 40% 3,000 Silver
    Excellent Granite blocks Granite blocks 1 003,140 ticks (52.33 secs) 170 0% 44 Silver
    Excellent Limestone blocks Limestone blocks 1 003,140 ticks (52.33 secs) 155 0% 44 Silver
    Excellent Marble blocks Marble blocks 5 002,890 ticks (48.17 secs) 120 0% 43 Silver
    Excellent Plasteel Plasteel 1 001,100 ticks (18.33 secs) 280 0% 275 Silver
    Excellent Sandstone blocks Sandstone blocks 2 002,640 ticks (44 secs) 140 0% 41 Silver
    Excellent Silver Silver 21 000,500 ticks (8.33 secs) 70 40% 305 Silver
    Excellent Slate blocks Slate blocks 2 003,140 ticks (52.33 secs) 130 0% 44 Silver
    Excellent Steel Steel 1 000,500 ticks (8.33 secs) 100 40% 60 Silver
    Excellent Jade Jade 34 002,500 ticks (41.67 secs) 50 0% 164 Silver
    Excellent Uranium Uranium 1 000,950 ticks (15.83 secs) 250 0% 185 Silver
    Excellent Wood Wood 1 000,350 ticks (5.83 secs) 65 100% 38 Silver
    Masterwork Bioferrite Bioferrite Content added by the Anomaly DLC 1 001,250 ticks (20.83 secs) 200 75% 49 Silver
    Masterwork Gold Gold 110 000,450 ticks (7.5 secs) 60 40% 4,000 Silver
    Masterwork Granite blocks Granite blocks 2 003,140 ticks (52.33 secs) 170 0% 73 Silver
    Masterwork Limestone blocks Limestone blocks 2 003,140 ticks (52.33 secs) 155 0% 73 Silver
    Masterwork Marble blocks Marble blocks 8 002,890 ticks (48.17 secs) 120 0% 71 Silver
    Masterwork Plasteel Plasteel 2 001,100 ticks (18.33 secs) 280 0% 460 Silver
    Masterwork Sandstone blocks Sandstone blocks 3 002,640 ticks (44 secs) 140 0% 69 Silver
    Masterwork Silver Silver 35 000,500 ticks (8.33 secs) 70 40% 505 Silver
    Masterwork Slate blocks Slate blocks 3 003,140 ticks (52.33 secs) 130 0% 73 Silver
    Masterwork Steel Steel 2 000,500 ticks (8.33 secs) 100 40% 100 Silver
    Masterwork Jade Jade 56 002,500 ticks (41.67 secs) 50 0% 270 Silver
    Masterwork Uranium Uranium 1 000,950 ticks (15.83 secs) 250 0% 310 Silver
    Masterwork Wood Wood 2 000,350 ticks (5.83 secs) 65 100% 63 Silver
    Legendary Bioferrite Bioferrite Content added by the Anomaly DLC 1 001,250 ticks (20.83 secs) 200 75% 98 Silver
    Legendary Gold Gold 176 000,450 ticks (7.5 secs) 60 40% 5,000 Silver
    Legendary Granite blocks Granite blocks 4 003,140 ticks (52.33 secs) 170 0% 147 Silver
    Legendary Limestone blocks Limestone blocks 4 003,140 ticks (52.33 secs) 155 0% 147 Silver
    Legendary Marble blocks Marble blocks 13 002,890 ticks (48.17 secs) 120 0% 142 Silver
    Legendary Plasteel Plasteel 4 001,100 ticks (18.33 secs) 280 0% 920 Silver
    Legendary Sandstone blocks Sandstone blocks 4 002,640 ticks (44 secs) 140 0% 138 Silver
    Legendary Silver Silver 56 000,500 ticks (8.33 secs) 70 40% 1,010 Silver
    Legendary Slate blocks Slate blocks 4 003,140 ticks (52.33 secs) 130 0% 147 Silver
    Legendary Steel Steel 4 000,500 ticks (8.33 secs) 100 40% 199 Silver
    Legendary Jade Jade 90 002,500 ticks (41.67 secs) 50 0% 545 Silver
    Legendary Uranium Uranium 2 000,950 ticks (15.83 secs) 250 0% 615 Silver
    Legendary Wood Wood 4 000,350 ticks (5.83 secs) 65 100% 127 Silver
  • Version history

    In Alpha 16, it was known as the Equipment rack and could only store apparel, mortar shells, or weapons.

    In 1.0, shelves were given a path cost. This made them slower to move on top of, but also enabled the behavior of placing items on them without walking on top of them. Prior to this, players would use the "stool trick" for crafting stations, where several stools were placed around a crafting station that had high-priority stockpiles on top of them. Stools had a path cost (but allowed stockpile zones), achieving a similar effect.