Difference between revisions of "Sheep wool"

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(added trivia about wool being more flammable than cloth, rather than less as it would be IRL)
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{{stub}}
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{{Infobox main|fabric|
{{Define|Fabric
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| name = Sheep wool
| category = Fabric
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| image = Sheepwool.png|Sheep wool
| color = (219,214,209)
 
| default color = (219,214,209)
 
| default color two = (219,214,209)
 
| image = wool
 
 
| description = Sheep's wool. It provides good insulation.
 
| description = Sheep's wool. It provides good insulation.
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<!-- Base Stats -->
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| type = Textile
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| type2 = Fabric
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| stuff category = Fabric
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| hp = 90
 +
| deterioration = 2.6
 +
| flammability = 0.4
 +
| marketvalue = 2.7
 +
| beauty = -4
 +
| mass base = 0.028
 +
| stack limit = 100
 
| path cost = 15
 
| path cost = 15
| stack limit = 100
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<!-- Stat Modifiers -->
| max hit points base = 90
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| beauty factor = 1.5
 +
| work to make factor = 1
 +
| work to build factor = 1
 
| max hit points factor = 1
 
| max hit points factor = 1
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| flammability factor = 1.7
 
| armor - sharp factor = 0.36
 
| armor - sharp factor = 0.36
 
| armor - blunt factor = 0
 
| armor - blunt factor = 0
 
| armor - heat factor = 1.10
 
| armor - heat factor = 1.10
| flammability base = 0.4
 
| flammability factor = 1.7
 
| deterioration rate base = 2.6
 
 
| insulation - cold factor = 26.0
 
| insulation - cold factor = 26.0
 
| insulation - heat factor = 10.0
 
| insulation - heat factor = 10.0
| market value base = 2.7
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<!-- Technical -->
| work to make factor = 1.0
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<!-- Unused -->
| work to make offset =  
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| color = (219,214,209)
| work to build factor = 1.0
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| default color = (219,214,209)
| work to build offset =
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| default color two = (219,214,209)
| beauty base = -4
 
| beauty factor = 1.5
 
 
}}
 
}}
{{Info|'''Sheep wool''' is gathered by [[Menus#Handle|animal handlers]] from tamed [[Sheep]].}}
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{{Info|'''Sheep wool''' is a type of [[fabric]] gathered by [[Skills#Animals|animal handlers]] by shearing tamed [[sheep]].}}
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==Acquisition==
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Sheep wool is acquired by shearing tamed [[sheep]] - each sheep can be sheared every {{Q|Sheep|Shearing Interval Days}} days for {{Q|Sheep|Wool Amount}} wool, for an average of {{Q|Sheep|Daily Wool Average}} per day.
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It can also be purchased from [[trade]]rs.
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==Analysis==
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Along with the other [[wool]]s, sheep wool has the second worst protective stats of any [[textile]] in the game, only beating [[cloth]] by virtue of heat armor. But like other wools, sheep wool excels against the cold, offering the 8th best cold insulation. In comparison, its heat insulation is lacking, at 19th of all textiles.
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This makes sheep wool clothes largely relegated to cold insulation; for example, using it for [[parka]]s may allow pawns to wear other, less insulating clothes. Compared to other wools, sheep wool has the worst insulation in heat and cold. As [[furniture]], it has a marginally better [[Property:Beauty Factor|beauty factor]] than other common textiles. Care should be taken, as all wools in RimWorld are exceptionally flammable.
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The benefit of sheep comes from the animal's low hunger rate, ease of taming, and lack of maintenance. Sheep also beat out [[muffalo]] and [[bison]] in Per Day production, though barely. This allows large flocks of sheep, and thus sheep wool, to be easily acquired and kept at almost any stage of the game. If available, [[alpaca wool|alpaca]] or [[megasloth wool]] are better options for bulk textile production.
  
== Trivia ==
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==Trivia==
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Contrary to wool in real life, wool in [[RimWorld]] is more flammable than [[Cloth|cotton]], rather than less.
  
Contrary to [https://en.wikipedia.org/wiki/Wool wool in real life], wool in [[RimWorld]] is more flammable than [[Cloth|cotton]], rather than less.
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{{Verified|1.2.3005}}
  
 
{{nav|materials|wide}}
 
{{nav|materials|wide}}
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[[Category:Material]] [[Category:Textile]] [[Category:Fabric]] [[Category:Wool]]

Revision as of 22:27, 5 December 2022

Sheep wool

Sheep wool

Sheep's wool. It provides good insulation.

Base Stats

Type
TextileFabric
Stuff Categories
Fabric
Market Value
2.7 Silver
Stack Limit
100
Mass
0.028 kg
Beauty
-4
HP
90
Deterioration Rate
2.6
Flammability
40%
Path Cost
15

Stat Modifiers

Beauty Factor
×1.5
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1
Flammability
×1.7
Armor - Sharp
×0.36
Armor - Blunt
×0
Armor - Heat
×1.10
Insulation - Cold
+26 °C (46.8 °F)
Insulation - Heat
+10 °C (18 °F)
Technical
Color
(219,214,209)


Sheep wool is a type of fabric gathered by animal handlers by shearing tamed sheep.

Acquisition

Sheep wool is acquired by shearing tamed sheep - each sheep can be sheared every 10 days for 45 wool, for an average of 4.5 per day.

It can also be purchased from traders.

Analysis

Along with the other wools, sheep wool has the second worst protective stats of any textile in the game, only beating cloth by virtue of heat armor. But like other wools, sheep wool excels against the cold, offering the 8th best cold insulation. In comparison, its heat insulation is lacking, at 19th of all textiles.

This makes sheep wool clothes largely relegated to cold insulation; for example, using it for parkas may allow pawns to wear other, less insulating clothes. Compared to other wools, sheep wool has the worst insulation in heat and cold. As furniture, it has a marginally better beauty factor than other common textiles. Care should be taken, as all wools in RimWorld are exceptionally flammable.

The benefit of sheep comes from the animal's low hunger rate, ease of taming, and lack of maintenance. Sheep also beat out muffalo and bison in Per Day production, though barely. This allows large flocks of sheep, and thus sheep wool, to be easily acquired and kept at almost any stage of the game. If available, alpaca or megasloth wool are better options for bulk textile production.

Trivia

Contrary to wool in real life, wool in RimWorld is more flammable than cotton, rather than less.