Difference between revisions of "Rot stink"

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(Created page with "{{stub|reason=Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion}} '''Rot gas''' is a [...")
 
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{{stub|reason=Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion}}
 
{{stub|reason=Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion}}
  
'''Rot gas''' is a [[gas]] created by rotting [[food]] and [[corpse]]s. It can cause [[Disease#Fatal_diseases|Lungrot]].  
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'''Rot stink''' is a [[gas]] created by rotting [[food]] and [[corpse]]s. It can cause [[lung rot]].  
  
 
== Causes ==
 
== Causes ==
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{{Stub|section=1|reason=what causes it and how much e.g. does 1 rice create as much as 1 thrumbo corpse}}
  
== Effects ==
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== Mechanics ==
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Like other gasses, its density is shown as a percentage. In small or indoor spaces, the amount of rot stink builds up quickly, which causes the severity to rise quickly as well. A higher severity increases the chance of contracting [[lung rot]], going up to a mtb of 8 days at 50% severity up to a mtb of 0.5 at 100% severity.
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When not exposed to the gas, the severity slowly drops with 15% per day.
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Minor: visible when reaching 15%, up to 35%
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Major: 35-50%
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Serious: 50%
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Rot stink also induces negative thoughts:
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*Rot stink. - 10 mood debuff ("A rotten stink invades my nostrils and sticks to my skin. It makes me sick.")
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*Awful rot stink. -16 mood debuff ("The stench of rot is so thick I almost feel like I'm swimming in it. I can hardly breathe in this filth!")
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*Rot stink lingering. -6 mood debuff ("That rot stink was horrible - and it feels like it's still stuck to me.")
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<Effects and gas mechanics here>
  
 
== Analysis ==
 
== Analysis ==
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{{Stub|section=1|reason=risks, management, strategiesn uses etc}}
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It can be used in [[Killbox|killboxes]], but, the requirements are having [[Gas mask|Gas Masks]], or, having [[Gene|Tox immunity or Total antitoxic lungs]].
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== Version history ==
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* [[Version/1.4.3555|1.4.3525]] - Added.
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* [[Version/1.4.3555|1.4.3555]] - All gasses, including rot stink, can now travel through vents.
  
[[Category: Game mechanics]]
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[[Category:Gas]]

Revision as of 05:05, 14 March 2023

Rot stink is a gas created by rotting food and corpses. It can cause lung rot.

Causes

Mechanics

Like other gasses, its density is shown as a percentage. In small or indoor spaces, the amount of rot stink builds up quickly, which causes the severity to rise quickly as well. A higher severity increases the chance of contracting lung rot, going up to a mtb of 8 days at 50% severity up to a mtb of 0.5 at 100% severity.

When not exposed to the gas, the severity slowly drops with 15% per day.

Minor: visible when reaching 15%, up to 35% Major: 35-50% Serious: 50%

Rot stink also induces negative thoughts:

  • Rot stink. - 10 mood debuff ("A rotten stink invades my nostrils and sticks to my skin. It makes me sick.")
  • Awful rot stink. -16 mood debuff ("The stench of rot is so thick I almost feel like I'm swimming in it. I can hardly breathe in this filth!")
  • Rot stink lingering. -6 mood debuff ("That rot stink was horrible - and it feels like it's still stuck to me.")

<Effects and gas mechanics here>

Analysis

It can be used in killboxes, but, the requirements are having Gas Masks, or, having Tox immunity or Total antitoxic lungs.

Version history

  • 1.4.3525 - Added.
  • 1.4.3555 - All gasses, including rot stink, can now travel through vents.