Difference between revisions of "Ritual spot"

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A '''Ritual spot''' is a ritual focus added by the [[Ideology DLC]]. It does something.
 
A '''Ritual spot''' is a ritual focus added by the [[Ideology DLC]]. It does something.
  
==Acquisition==  
+
== Acquisition ==
There is no cost, build time or skill requirements for placing ritual spots. Just select them from the misc tab in the architect menu and place them.  
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Ritual spots do not require a colonist to construct or [[deconstruct]], nor is there a cost, build time, or [[skill]] requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.
  
 
==Summary==
 
==Summary==
<If necessary>
+
?
  
 
==Analysis==
 
==Analysis==

Revision as of 05:42, 29 September 2022

Ritual spot

Ritual spot

A spot for carrying out certain kinds of rituals.

Base Stats

Type
BuildingMisc
Flammability
0%

Building

Size
1 × 1
Minifiable
False
Placeable
True
Passability
standable
Terrain Affordance
Light

Creation

Work To Make
ticks (0 secs)

A Ritual spot is a ritual focus added by the Ideology DLC. It does something.

Acquisition

Ritual spots do not require a colonist to construct or deconstruct, nor is there a cost, build time, or skill requirements for placing them. Instead, they are simply selected from the menu and placed directly by the player.

Summary

?

Analysis

?

Version history