Editing Rimfire (mod)

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Added in v2.1 (and is only available in-game), this removes every disabled weapon from Find.ListerThings (everything on the ground) and PawnUtility.AllPawnsMapOrWorldAliveOrDead (every carried weapon).<br/>
 
Added in v2.1 (and is only available in-game), this removes every disabled weapon from Find.ListerThings (everything on the ground) and PawnUtility.AllPawnsMapOrWorldAliveOrDead (every carried weapon).<br/>
  
The use case for this feature is when you decide to disable a certain weapon mid-game and want to ensure it's instantly removed from the game, not just blocked from being spawned in.<br/>
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The use case for this feature is when you start a playthrough without a certain weapon enabled and decide to disable it.<br/>
  
 
===Contact===
 
===Contact===
  
 
If any of this is not clear enough, consider sending me a PM on the forums: [http://ludeon.com/forums/index.php?action=profile;u=36837 Alistaire].
 
If any of this is not clear enough, consider sending me a PM on the forums: [http://ludeon.com/forums/index.php?action=profile;u=36837 Alistaire].

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