Difference between revisions of "Rice"

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(Corrected deterioration rate. Added parameter/value for rot.)
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| preferability = Raw
 
| preferability = Raw
 
| use hit points = true
 
| use hit points = true
| deterioration rate base = 10
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| deterioration rate base = 6
 
| days to rot = 40
 
| days to rot = 40
 
| flammability base = 1.0
 
| flammability base = 1.0
| market value base = 1.9
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| market value base = 1.1
 
| max hit points base = 100
 
| max hit points base = 100
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| mass base = 0.03
 
}}
 
}}
  
Rice grows much faster than other plants when in extremely fertile soil, such as in a [[Hydroponics basin]], attaining a 230% growth rate at 100% brightness, compared to ~150% of other plants. However, if planted in soil with less than 100% fertility, such as gravel, a rice plant may randomly die during growth and only a small percentage survive long enough to harvest.
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'''Rice''' is harvested from [[rice plant]]s and is one of the four edible plants your colonists can grow.
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Unless your colonist has the Ascetic [[traits|trait]], consuming rice in its raw state causes the [[Thoughts#Memory Eating|Ate raw food thought]], which has a -7 mood penalty. Cook it into [[meals]] or [[pemmican]] before eating.
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{{nav|Food|wide}}

Revision as of 04:11, 14 August 2020


Rice

Rice.png

A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.


Type
FoodRaw Food
Stack Limit
75

Nutrition Facts

Nutrition
0.05
Taste
Raw

Base Stats

Days To Start Rot
40
Deterioration Rate
6
Flammability
1
Market Value
1.1
Mass
0.03
Max Hit Points
100

Rice is harvested from rice plants and is one of the four edible plants your colonists can grow.

Unless your colonist has the Ascetic trait, consuming rice in its raw state causes the Ate raw food thought, which has a -7 mood penalty. Cook it into meals or pemmican before eating.