Difference between revisions of "Prosthetic leg"

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| tradeTags = TechHediff
 
| tradeTags = TechHediff
 
| techHediffsTags = Simple
 
| techHediffsTags = Simple
}}{{Info|A prosthetic leg reduces a colonist's mobility to 92.5% while having one healthy leg. Two prosthetic legs provide 85% mobility. They are much better than a peg leg, but a discount version of a [[bionic leg]] (which allows to actually move faster).}}
+
}}{{Info|A '''prosthetic leg''' replaces the natural leg of a pawn. Each leg has 85% part efficiciency and thus having one prosthetic reduces a colonist's mobility to 92.5% while having one healthy leg and two prosthetic legs provide 85% [[moving]]. They are much better than a [[peg leg]] or no leg at all, but are inferior to [[bionic leg]]s, which allows to actually move faster.}}
  
 
== Acquisition ==
 
== Acquisition ==

Revision as of 00:13, 2 December 2021

Prosthetic leg

Prosthetic leg

Simple prosthesis made to replace missing leg. Not very comfortable but quite efficient.

Base Stats

Type
Medical ItemsBody Parts
Market Value
260 Silver
Mass
8 kg
HP
50
Flammability
100%

Creation

Crafted At
Machining table
Required Research
Prosthetics
Skill Required
Crafting 5
Work To Make
15,000 ticks (4.17 mins)
Resources to make
Steel 40 + Component 4
Technical
techHediffsTags
Simple
tradeTags
TechHediff


A prosthetic leg replaces the natural leg of a pawn. Each leg has 85% part efficiciency and thus having one prosthetic reduces a colonist's mobility to 92.5% while having one healthy leg and two prosthetic legs provide 85% moving. They are much better than a peg leg or no leg at all, but are inferior to bionic legs, which allows to actually move faster.

Acquisition

A prosthetic leg can be crafted with crafting skill 5 at a machining table once the Prosthetic research is completed with Steel 40 and Component 4. As well as purchased from Exotic goods traders.

Summary

Summary stuff goes here

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 4.

Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

??

Version history

  • 0.19 - renamed from Simple Prosthetic Leg to Prosthetic Leg, and now craftable.