Editing Property:Leather Yield

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{{Move|reason=Detail should be moved to its own properly formatted Stat page [[Leather Yield]] so its more accessible. Property page itself should obv be maintained}}
 
{{Property with Page
 
{{Property with Page
| page = Leather Amount
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| page = Leathers
 
| type = Number
 
| type = Number
 
}}
 
}}
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The formula for leather yield is 40 * bodysize, with the following post-process curve:
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* (0,0)
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* (5,14)
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* (40,40)
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* (100000,100000)
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{| class="wikitable"
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|-
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! Leather Yield by Body Size
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|-
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| {{GraphChart|width=200|height=200|xAxisTitle=Body Size|yAxisTitle=Leather Yield|type=line|x=0, {{#expr:5/40}}, {{#expr:40/40}}, {{#expr:10000/40}}|y2=0, 14, 40, 10000|x2=0, 1|y1=0, 5, 40, 10000|yType=number|yAxisMax=80|xAxisMax=2|linewidth=1|colors=red, black|legend=|y1Title=Pre-curve|y2Title=Post-curve}}
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|}
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There are a few exceptions that need to be defined on each page individually, specifically:
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* [[Human]]s have a base value of 75 and a body size of 1. So they yield 75 * 1 = 75 human leather.
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* [[Goose|Geese]] have a base value of 36 and a body size of 0.6. Considering the post-processing curve they yield 36 * 0.6 = 22 → 26 birdskin.
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* [[Megascarab]]s, [[Megaspider]]s and [[Spelopede]] have no leather yield.
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* [[Chicken]]s and [[duck]]s have no leather yield.
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The leather yield of an animal is further multiplied by:
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* Remaining body parts
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* Not carefully slaughtered: x0.66

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