Difference between revisions of "Plainleather"

From RimWorld Wiki
Jump to navigation Jump to search
Line 1: Line 1:
{{stub}}
+
{{stub}}{{Define|Leather
 
 
{{Define|Leather
 
 
| image = Plainleather
 
| image = Plainleather
 
| always haulable = true
 
| always haulable = true
Line 31: Line 29:
 
| max hit points base = 60
 
| max hit points base = 60
 
| max hit points factor = 1.3
 
| max hit points factor = 1.3
}}
+
}}{{Info|'''Plainleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of medium-sized creatures at a [[butcher table]].}}
 
 
{{Info|'''Plainleather''' is a type of leather produced when a [[Overview#cook|cook]] butchers one of a variety of medium-sized creatures at a [[butcher table]].}}
 
  
 
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.
 
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.
Line 43: Line 39:
 
}}
 
}}
  
{{nav|textiles|wide}}
+
{{nav|materials|wide}}

Revision as of 03:29, 3 December 2020

Plainleather

Plainleather b.png

Tanned, dried, scraped skin. A good traditional material for making clothes and bags.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
1
Market Value
2.1
Mass
0.03
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Beauty
×1
Flammability
×1
Insulation - Cold
×16
Insulation - Heat
×16
Max Hit Points
×1.3
Work To Make
×1

Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized creatures at a butcher table.

Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.

AnimalLeather Yield
Bison96
Boomalope80
Caribou40
Cow96
Deer48
Donkey56
Elk84
Gazelle31
Goat33
Horse96
Ibex40
Sheep33
Toxalope56
Yak84