Difference between revisions of "Plainleather"

From RimWorld Wiki
Jump to navigation Jump to search
(Add bison)
(I dont even know)
(One intermediate revision by the same user not shown)
Line 2: Line 2:
  
 
{{Define|Leather
 
{{Define|Leather
| image = Missing leather <!--placeholder image-->
+
| image = Plainleather
 
| always haulable = true
 
| always haulable = true
 
| color = (162,106,57)
 
| color = (162,106,57)

Revision as of 07:23, 23 May 2020



"|RawInedible=" can not be assigned to a declared number type with value 0.03.

Plainleather

Tanned, dried, scraped skin. A good traditional material for making clothes and bags.


Type
TextileLeather
Stack Limit
75


Base Stats

Beauty
−4
Flammability
100
Market Value
2.1
Max Hit Points
60


Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Insulation - Cold
×16
Insulation - Heat
×16
Market Value
×1.3
Max Hit Points
×1.3




Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized animals at a butcher table.


Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.

Sources

The following animals drop plainleather when butchered: