Difference between revisions of "Plainleather"

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m (clean up)
m (Fixed beauty value)
 
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| armor - blunt factor = 0.24
 
| armor - blunt factor = 0.24
 
| armor - heat factor = 1.5
 
| armor - heat factor = 1.5
| beauty base = -30
+
| beauty base = -4
 
| insulation - cold factor = 16
 
| insulation - cold factor = 16
 
| insulation - heat factor = 16
 
| insulation - heat factor = 16

Latest revision as of 12:34, 5 November 2019


"|RawInedible=" can not be assigned to a declared number type with value 0.03.

Plainleather

Tanned, dried, scraped skin. A good traditional material for making clothes and bags.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
100
Market Value
2.1
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×0.81
Insulation - Cold
×16
Insulation - Heat
×16
Market Value
×1.3



Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized animals at a butcher table.


Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.

Sources

The following animals drop plainleather when butchered: