Difference between revisions of "Phoebe Chillax"

From RimWorld Wiki
Jump to navigation Jump to search
(analysis section)
Line 12: Line 12:
  
 
===Analysis===
 
===Analysis===
While Phoebe will "hit as hard as anyone", Cassandra is simply more difficult - she sends more threats more often. For comparison, Phoebe can never send 2 raids in quick succession, with 8 days at the minimum. What this line means is that a large raid at [[difficulty|Losing is Fun]] won't be any easier just because you picked a different storyteller.
+
While Phoebe will "hit as hard as anyone", Cassandra is simply more difficult - she sends more threats more often. For comparison, Phoebe can never send 2 raids in quick succession, taking anywhere from 8 to 24 days between major threats. What this line means is that a large raid at [[difficulty|Losing is Fun]] won't be any easier just because you picked a different storyteller.
  
 
When playing with Phoebe, in the beginning its always likely to gain one or two more colonists, typically a wanderer. A trade caravan or two shall also arrive before completing a full season (15 days).
 
When playing with Phoebe, in the beginning its always likely to gain one or two more colonists, typically a wanderer. A trade caravan or two shall also arrive before completing a full season (15 days).

Revision as of 09:29, 12 December 2022

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Game Creation Scenario system AI Storytellers World Generation Biomes
AI Storytellers Cassandra Classic Phoebe Chillax Randy Random

Phoebe Chillax

Phoebe Chillax

Phoebe gives lots of time between disasters to relax and build your colony. But beware - if she's set at a high challenge scale, she'll hit as hard as anyone.

Base Stats

Type
AI Storytellers

Phoebe Chillax, is a storyteller whose main characteristic is the long break between challenges, leaving the player with enough time to rest and recover after an event, and live without much to worry about. This gives new players a more relaxed experience to get familiar with the game. However, long breaks between raids can lead to suprising spikes of difficulty.

Analysis

While Phoebe will "hit as hard as anyone", Cassandra is simply more difficult - she sends more threats more often. For comparison, Phoebe can never send 2 raids in quick succession, taking anywhere from 8 to 24 days between major threats. What this line means is that a large raid at Losing is Fun won't be any easier just because you picked a different storyteller.

When playing with Phoebe, in the beginning its always likely to gain one or two more colonists, typically a wanderer. A trade caravan or two shall also arrive before completing a full season (15 days).

Code specifics

Major Threats

<onDays>8</onDays>
<offDays>8</offDays>
<numIncidentsRange>1~1</numIncidentsRange>

Misc. Events

<mtbDays>4.8</mtbDays>