Difference between revisions of "Patchleather"

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| stack limit = 75
 
| stack limit = 75
 
| beauty base = -30
 
| beauty base = -30
 +
| beauty factor = 1
 
| armor - sharp factor = 0.45
 
| armor - sharp factor = 0.45
 
| armor - blunt factor = 0.19
 
| armor - blunt factor = 0.19

Latest revision as of 00:15, 1 July 2020

Patchleather

Patchleather.png

A weak textile created by cutting up and sewing together various types of leathers. Regardless of what kind of leather is used to create it, patchleather's irregular seams make it less tough and less insulating than any intact leather.


Type
TextileLeather
Stack Limit
75


Base Stats

Beauty
−30
Market Value
1.5
Max Hit Points
60


Stat Modifiers

Armor - Blunt
×0.19
Armor - Heat
×0.9
Armor - Sharp
×0.45
Beauty
×1
Insulation - Cold
×9
Insulation - Heat
×9
Market Value
×1.3
Max Hit Points
×1




Patchleather is produced by mixing different types of leather.


Patchleather can be produced at a tailoring bench. Inputting 50 units of any other types of leather (except human leather) will output 50 units of patchleather.

The main advantages of patchleather are that it's cheap and easy to produce in bulk. It's a good material for furniture like animal beds or armchairs. Making patchleather can also be convenient to clean up storage zones of small quantities of leftover bits of leather.

The main disadvantages of the patchleather are its bad stats and low hitpoints.