Difference between revisions of "Pain Shock Threshold"
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− | When a pawn's pain level meets or exceeds their Pain Shock Threshold they will become incapacitated. The standard threshold is 80%. For pawns with the wimp trait it is 20% (60% less). | + | When a pawn's pain level meets or exceeds their Pain Shock Threshold they will become incapacitated. The standard threshold is 80%. For pawns with the wimp trait it is 20% (60% less). Pain Shock Threshold cannot exceed 99%. |
==Factors== | ==Factors== | ||
− | * [[Traits#Wimp|Wimp trait]]: - | + | * [[Traits#Wimp|Wimp trait]]: {{--|40}}% |
− | * [[War mask]]: +10% | + | * [[War mask]]: {{+|10}}% |
− | * [[Veil]]: +5% | + | * [[Veil]]: {{+|5}}% |
{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 20:51, 25 November 2022
Pain Shock Threshold is a stat: The point at which this creature is downed from pain. Its minimum allowed value is 99%. Its maximum allowed value is 1%. Its default value is 80%.
When a pawn's pain level meets or exceeds their Pain Shock Threshold they will become incapacitated. The standard threshold is 80%. For pawns with the wimp trait it is 20% (60% less). Pain Shock Threshold cannot exceed 99%.
Factors
- Wimp trait: −40%
- War mask: +10%
- Veil: +5%