Difference between revisions of "Packaged survival meal"

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m ((Bot) XML data extraction: Update to Alpha 10)
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| sound eat = Meal_Eat
 
| sound eat = Meal_Eat
 
| taste = Fine
 
| taste = Fine
 +
| max health base = 50
 +
| joy = 0.02
 +
| preferability = Fine
 +
| use hit points = true
 
| deterioration rate base = 0.25
 
| deterioration rate base = 0.25
 
| flammability base = 1.0
 
| flammability base = 1.0
 
| market value base = 30
 
| market value base = 30
| max health base = 50
+
| max hit points base = 50
 
}}
 
}}
 
{{Info|Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore '''90 saturation'''.}}
 
{{Info|Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore '''90 saturation'''.}}

Revision as of 19:46, 15 April 2015


Packaged survival meal

Packaged survival meal a.png

A high-quality packaged meal, manufactured for use in survival situations. While it never rots, it can still deteriorate if left outside. Great for traveling.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Simple

Base Stats

Deterioration Rate
0.25
Flammability
1
Market Value
24
Mass
0.3
Max Hit Points
50

Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore 90 saturation.