Difference between revisions of "Packaged survival meal"

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{{Info|Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore '''0.9 saturation'''.}}
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{{Info|Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. They may also be cooked after research or found in crashed cargo pods. Packaged Survival Meals restore '''0.9 saturation'''.}}
  
 
When eaten, they provide the same mood buff as [[fine meal]]s.
 
When eaten, they provide the same mood buff as [[fine meal]]s.
  
As of Alpha 17 after researching Packaged Meals, they can also be crafted with 0.5 nutrition worth of animal products or meat and 0.5 nutrition worth of plant ingredients at fueled stoves and electric stoves. This is rather wasteful, so don't use it to prepare meals for your colony. For the same price you can make a [[lavish meal]] which is more satisfying and provides a better mood boost (+10 vs +5), or 36 [[pemmican]] which doesn't last indefinitely but provide double the nutrition in total. Even when preparing for long journeys pemmican is often enough.
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They are made with 0.5 nutrition worth of animal ingredients and 0.5 nutrition worth of plant ingredients at fueled stoves and electric stoves. This is rather wasteful, so don't use it to prepare meals for your colony. For the same price you can make a [[lavish meal]] which is more satisfying and provides a better mood boost (+10 vs +5), or 36 [[pemmican]] which doesn't last indefinitely but provide double the nutrition in total. Even when preparing for long journeys pemmican is often enough.
  
 
They do not expire, meaning they do not require cold storage.
 
They do not expire, meaning they do not require cold storage.

Revision as of 02:36, 25 November 2017


Packaged survival meal

Packaged survival meal a.png

A high-quality packaged meal, manufactured for use in survival situations. While it never rots, it can still deteriorate if left outside. Great for traveling.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Simple

Base Stats

Deterioration Rate
0.25
Flammability
1
Market Value
24
Mass
0.3
Max Hit Points
50

Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. They may also be cooked after research or found in crashed cargo pods. Packaged Survival Meals restore 0.9 saturation.

When eaten, they provide the same mood buff as fine meals.

They are made with 0.5 nutrition worth of animal ingredients and 0.5 nutrition worth of plant ingredients at fueled stoves and electric stoves. This is rather wasteful, so don't use it to prepare meals for your colony. For the same price you can make a lavish meal which is more satisfying and provides a better mood boost (+10 vs +5), or 36 pemmican which doesn't last indefinitely but provide double the nutrition in total. Even when preparing for long journeys pemmican is often enough.

They do not expire, meaning they do not require cold storage.