Orders

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Revision as of 17:39, 23 July 2014 by TynanSylvester (talk | contribs) (Text replacement - "</translate>" to "")
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La plupart des ordres permettent d'attribuer des interactions d'objets avec les colons.

<translate> Miner <translate> Transporter <translate> Couper des plantes <translate> Ramasser des plantes <translate> Chasser <translate> Faire des plans de construction <translate> Supprimer des plans de construction


<translate>

Mine

Designate areas of rock or mineral to be mined out.

<translate>

Haul things

Mark debris and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.

<translate>

Cut plants

Mark plants to be cut and destroyed. The plant will be completely removed, and any food will be harvested.

<translate>

Harvest plants

Mark plants to be harvested. Food will be harvested as possible from plant, but the plant itself will remain.

<translate>

Hunt

Mark animals to be hunted by your hunters.

<translate>

Plan

Place planning designations. These don't do anything except help you plan future expansions.



{{Template:TNTN|order|wide}} [[Category:<translate> Orders|*]] [[Category:<translate> Game mechanics]]