Difference between revisions of "Orders"

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__NOTOC__
 
__NOTOC__
{{TNT|stub}}
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Most of orders are used to allot objects interaction for colonists.
'''Orders''' are used to allot what objects on the [[base|colony]] need to be interacted with.
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{|class="wikitable"
{|class="wikitable"  
 
 
|- align="center"
 
|- align="center"
 
| width=80px height=80px | [[File:Mine.png|link=Mine|<translate><!--T:5-->
 
| width=80px height=80px | [[File:Mine.png|link=Mine|<translate><!--T:5-->
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Remove plans</translate>]]</small></div>
 
Remove plans</translate>]]</small></div>
 
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== Mine == <!--T:12-->
 
== Mine == <!--T:12-->
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== Cut plants == <!--T:9-->
 
== Cut plants == <!--T:9-->
Marks '''[[plants|plants]]''' to be cut and destroyed. The plant will be completely removed, and any '''[[food|food]]''' will be harvested.
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Mark '''[[plants|plants]]''' to be cut and destroyed. The plant will be completely removed, and any '''[[food|food]]''' will be harvested.
 
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<translate>
 
== Harvest plants == <!--T:10-->
 
== Harvest plants == <!--T:10-->
Marks '''[[plants|plants]]''' to be harvested. '''[[Food|Food]]''' will be harvested as possible from plant, but the plant itself will remain.
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Mark '''[[plants|plants]]''' to be harvested. '''[[Food|Food]]''' will be harvested as possible from plant, but the plant itself will remain.
 
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Revision as of 06:38, 19 April 2014

<translate> Most of orders are used to allot objects interaction for colonists. </translate>

<translate> Mine</translate> <translate> Haul things</translate> <translate> Cut plants</translate> <translate> Harvest plants</translate> <translate> Hunt</translate> <translate> Plan</translate> <translate> Remove plans</translate>


<translate>

Mine

Designate areas of rock or mineral to be mined out. </translate> <translate>

Haul things

Mark debris and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable. </translate> <translate>

Cut plants

Mark plants to be cut and destroyed. The plant will be completely removed, and any food will be harvested. </translate> <translate>

Harvest plants

Mark plants to be harvested. Food will be harvested as possible from plant, but the plant itself will remain. </translate> <translate>

Hunt

Mark animals to be hunted by your hunters. </translate> <translate>

Plan

Place planning designations. These don't do anything except help you plan future expansions. </translate>


{{Template:TNTN|order|wide}} [[Category:<translate> Orders</translate>|*]] [[Category:<translate> Game mechanics</translate>]]