Difference between revisions of "Nutrient paste meal"

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m (Added some extra info on the debuffs of Nutrient Paste meals)
(Update nutrient paste meal details)
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| deterioration rate base = 10
 
| deterioration rate base = 10
 
| flammability base = 1.0
 
| flammability base = 1.0
| market value base = 15
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| market value base = 10
 
| max hit points base = 50
 
| max hit points base = 50
 
| mass = 0.44
 
| mass = 0.44
 
}}
 
}}
  
A '''nutrient paste meal''' is produced from a [[nutrient paste dispenser]], using raw food ingredients worth 0.3 points of nutrition (ie. the raw nutrition is tripled). When consumed, it gives a -4 mood penalty ("[[Thoughts#Eating|Ate awful meal]]"). The meals are dispensed on demand, and no cooking skill is required.
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{{Info|A '''nutrient paste meal''' is produced from a [[nutrient paste dispenser]], using raw food ingredients worth 0.3 points of nutrition (ie. the raw nutrition is tripled). When consumed, it gives a -4 mood penalty ("[[Thoughts#Eating|Ate awful meal]]"). The meals are dispensed on demand, and no cooking skill is required. Nutrient paste meals never cause [[Ailments#Food Poisoning|food poisoning]].}}
 
 
Nutrient paste meals never cause [[Ailments#Food Poisoning|food poisoning]].
 
 
 
Both herbivorous and carnivorous animals will eat nutrient paste meals without penalty, ''no matter what the raw ingredients were''.  This makes nutrient paste the most efficient animal food. One method requires the player to manually [[Nutrient paste dispenser#Manually producing meals|trick a nutrient paste dispenser into producing food in bulk]] (which may be considered a mild exploit of game mechanics). An alternative method involves setting up animals for an operation, but preventing the use medicine or drugs needed. This will cause them to rest in an animal sleeping spot and to be fed from the dispenser if no other options are readily available.
 
  
  
 
The mood penalty from eating the meal is offset by several substantial benefits:
 
The mood penalty from eating the meal is offset by several substantial benefits:
 +
* Producing a nutrient paste meals requires 0.3, but produces 0.9 nutrition in results -- a 200% net nutrition gain.  This is substantially better then the next best options ([[simple meal|simple]] and [[fine meal|fine]] meals), which only provide an 80% net nutrition gain.
 +
* Nutrient paste never causes [[Ailments#Food Poisoning|food poisoning]], while cooked meals always carry at least a small chance of food poisoning.
 +
* No cooking is necessary, completely avoiding the work and oversight associated with cooking as well as the need for a skilled chef
 +
* Eating nutrient paste meals only gives a -4 mood debuff compared to the -7 for eating raw food
  
* Nutrient paste is far more efficient than any other food type, at a 300% conversion rate from raw food to meals (''simple'' and ''fine'' meals only convert at 180%).
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Nutrient paste is the most efficient animal food, but using it as such requires a pawn to manually produce nutrient paste meals, since animals can't use the dispenser. See [[nutrient paste dispenser]] for details.
* It never causes [[Ailments#Food Poisoning|food poisoning]], while cooked meals always carry at least a small chance of food poisoning.
 
* No cooking is necessary, completely avoiding the otherwise required work force and infrastructure, as well as the need for a competent cook.
 
* Eating Nutrient paste meals only gives a -4 mood debuff compared to the -7 for eating raw food
 

Revision as of 00:11, 13 April 2020


Nutrient paste meal

Nutrient paste meal a.png

A synthetic mixture of protein, carbohydrates, and vitamins, amino acids and minerals. Everything the body needs, and absolutely disgusting.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Awful

Base Stats

Days To Start Rot
0.75
Deterioration Rate
10
Flammability
1
Market Value
10
Mass
0.44
Max Hit Points
50

A nutrient paste meal is produced from a nutrient paste dispenser, using raw food ingredients worth 0.3 points of nutrition (ie. the raw nutrition is tripled). When consumed, it gives a -4 mood penalty ("Ate awful meal"). The meals are dispensed on demand, and no cooking skill is required. Nutrient paste meals never cause food poisoning.


The mood penalty from eating the meal is offset by several substantial benefits:

  • Producing a nutrient paste meals requires 0.3, but produces 0.9 nutrition in results -- a 200% net nutrition gain. This is substantially better then the next best options (simple and fine meals), which only provide an 80% net nutrition gain.
  • Nutrient paste never causes food poisoning, while cooked meals always carry at least a small chance of food poisoning.
  • No cooking is necessary, completely avoiding the work and oversight associated with cooking as well as the need for a skilled chef
  • Eating nutrient paste meals only gives a -4 mood debuff compared to the -7 for eating raw food

Nutrient paste is the most efficient animal food, but using it as such requires a pawn to manually produce nutrient paste meals, since animals can't use the dispenser. See nutrient paste dispenser for details.