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== The basic needs of human pawns ==
 
== The basic needs of human pawns ==
 
* [[Saturation|Food]]: how well fed the person or creature currently is. An empty food bar indicates [[Injury#Starvation | starvation]], leading to [[malnutrition]] in various stages, and eventually death.  Hunger lowers the mood of the person.
 
* [[Saturation|Food]]: how well fed the person or creature currently is. An empty food bar indicates [[Injury#Starvation | starvation]], leading to [[malnutrition]] in various stages, and eventually death.  Hunger lowers the mood of the person.
* [[Rest]]: how rested the person or creature still is.  An empty rest bar leads to [[Rest#Levels of Rest | exhaustion]], which usually means that the pawn will uncontrollably fall asleep on the spot.  Being tired also puts the person in a bad mood.
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* [[Rest]]: how rested the person or creature still is.  An empty rest bar leads to [[exhaustion]], which usually means that the pawn will uncontrollably fall asleep on the spot.  Being tired also puts the person in a bad mood.
 
* [[Recreation]]: the need for enjoyable activities; can be met in many ways.  Unsatisfied recreation will trigger increasingly, eventually severe mood penalties.
 
* [[Recreation]]: the need for enjoyable activities; can be met in many ways.  Unsatisfied recreation will trigger increasingly, eventually severe mood penalties.
 
* [[Beauty]]: the desire to exist in a visually pleasing environment.  May trigger a mild mood penalty when unsatisfied, and a substantial mood bonus when satisfied.
 
* [[Beauty]]: the desire to exist in a visually pleasing environment.  May trigger a mild mood penalty when unsatisfied, and a substantial mood bonus when satisfied.

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