Difference between revisions of "Move Speed"
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{{Stat | {{Stat | ||
− | | default base value = | + | | default base value = 3.0 |
| to string style = FloatTwo | | to string style = FloatTwo | ||
− | | description = Speed of movement | + | | description = Speed of movement in cells per second. |
}} | }} | ||
+ | |||
+ | A pawn's move speed is affected by the following: | ||
+ | |||
+ | * '''Health factors''' | ||
+ | ** Consciousness | ||
+ | ** Moving | ||
+ | *** Injuries: injuries and scars to body parts including legs, feet, and toes | ||
+ | *** Missing body parts: including legs, feet, and toes | ||
+ | *** Health difficulties | ||
+ | **** Bad back: Moving -30% | ||
+ | **** Frailty: Moving -30% | ||
+ | * '''Traits''' | ||
+ | ** Jogger: Move speed +32% | ||
+ | ** Fast walker: Move speed +16% | ||
+ | ** Slowpoke: Move speed -12% | ||
+ | * '''Gear''' |
Revision as of 05:21, 30 September 2020
Move Speed is a stat: Speed of movement in cells per second.
A pawn's move speed is affected by the following:
- Health factors
- Consciousness
- Moving
- Injuries: injuries and scars to body parts including legs, feet, and toes
- Missing body parts: including legs, feet, and toes
- Health difficulties
- Bad back: Moving -30%
- Frailty: Moving -30%
- Traits
- Jogger: Move speed +32%
- Fast walker: Move speed +16%
- Slowpoke: Move speed -12%
- Gear