Difference between revisions of "Mods"

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{{rewrite|reason=Any list of mods cannot be kept up to date, and should be removed. Other updates also necessary}}
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{{rewrite|reason=Should be a general intro to what mods are, links to other tutorials, the installation tutorial etc.}}
 
{{See also|Modding}}
 
{{See also|Modding}}
''This page discusses existing mods that are for the latest version (Version 1.2)only. If you want to learn how to make mods, see [[Modding Tutorials]].''
 
  
'''Note:''' This page does not, and never will, contain the thousands of available up-to-date mods and can only be used as reference. <br>
+
'''Mods''' are player-made modifications to the game, they can add items, new functionally, and a variety of other things.  
A somewhat complete list can be found at the [https://ludeon.com/forums/index.php?board=12 Mods]->[https://ludeon.com/forums/index.php?board=15 Released] section on the [https://ludeon.com/forums forum] and on the [https://steamcommunity.com/app/294100/workshop Steam Workshop]. Each of these will have exclusive mods as well. <br>
 
  
== Installing Mods ==
+
''If you want to learn how to make mods, see [[Modding Tutorials]].''
Mods can be acquired using the steam workshop page (if using steam version), through Ludeon Forums, or through third party websites (use at your own risk!). When using the steam workshop, all you have to do is to subscribe to a mod, and steam will do the rest. It takes more effort to install mods from other places, however. This is done by downloading mods, then moving the mod files to the "mods" folder in the game files. The game files are accessed through typing "appdata" in the search bar of the file explorer, going to the LocalLow folder, then opening the "Rimworld by Ludeon Studios" folder.  
 
  
== Mod Libraries and Tools ==
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'''Note:''' With new mods coming out weekly if not daily, no manually edited page will ever contain the thousands of available up-to-date mods. A somewhat complete list can be found at the [https://ludeon.com/forums/index.php?board=12 Mods] [https://ludeon.com/forums/index.php?board=15 Released] section on the [https://ludeon.com/forums forum] and on the [https://steamcommunity.com/app/294100/workshop Steam Workshop], or on sites such as GitHub. Each of these will have exclusive mods as well. Found here: [https://github.com/topics/rimworld-mod?o=desc&s=updated recently updated RimWorld mods]
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
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! Name !! Description !! Forum Link !! Steam Link !! Author !!
 
|-
 
!HugsLib
 
| Provides shared functionality for other mods || | {{LudeonThread|28066}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1181070440 Steam] || | UnlimitedHugs |||
 
|-
 
!Humanoid Alien Races 2.0
 
| Framework for Alien Races || | [https://github.com/erdelf/AlienRaces/releases/latest GitHub] || | [http://steamcommunity.com/workshop/filedetails/?id=839005762 Steam] || | erdelf ||
 
|-
 
!JecsTools
 
| Adds functions for other mods || | [https://github.com/jecrell/JecsTools GitHub] || | [https://steamcommunity.com/sharedfiles/filedetails/?id=932008009 Steam] || | Jecrell ||
 
|-
 
!Miscellaneous 'CORE'
 
| Contains core functions for other mods || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=704181221 Steam] || | Haplo ||
 
|-
 
|}
 
  
== Quality of Life and UI Mods==
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== Selecting mods ==
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Unless a player is playing “vanilla” (using no mods) it would be unusual for any two players to have exactly the same mix of mods. Each player picks and chooses what they want to “improve” their version of the game, according to their own preferences and play style, and what they think is “fun”. There is no “right/wrong” way to select the mods you want to use, or don't use. Use hundreds of mods, a select few, or none at all!  
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!LongRangePodLauncher
 
| V 1.0 || | Sets max fuel from 150 to 600 for launch pads || | [https://ludeon.com/forums/index.php?topic=28678.0 Thread] || | [https://steamcommunity.com/sharedfiles/filedetails/?id=819435604 Steam] || | Hatti || | 2016-12-16 || | 2018-10-17 || | {{cross}}
 
|-
 
!QualityBuilder
 
| V 1.0 || | Set minimum expected quality to buildings. Only best builder will build || | [https://ludeon.com/forums/index.php?topic=28678.msg289086#msg289086 Thread] || | [https://steamcommunity.com/sharedfiles/filedetails/?id=754637870 Steam] || | Hatti || | 2016-08-29 || | 2018-11-21 || | {{cross}}
 
|-
 
!Path Avoid
 
| A18.1700 || | Path Avoid allows you to "nudge" the pathfinding system for your pawns || | {{LudeonThread|33027.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180719857 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Show hair for all hats
 
| A18.1700 || | Select which hats do hide hair from Mod Settings. || | {{LudeonThread|33027.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180826364 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Refugee Stats
 
| A18.1700 || | Adds a bit more detail to the refugee screen. || | {{LudeonThread|36276.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180847426 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Save Storage & Outfit Settings
 
| A18.1700|| | Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. || | {{LudeonThread|34075.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180718516 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Force Pawn to Do a Job
 
| A18.1700|| | Select any pawn, right click where you want the task to be done || | {{LudeonThread|33139.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180719500 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Impassable Map Maker
 
| A18.1700|| | Allows settlements on Impassable tiles. || | {{LudeonThread|31379.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180719335 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Colony Manager
 
| v0.18.00|| | Manage your Colony like a pro || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=715565262 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!Stack Merger
 
| v0.18.00|| | Haulers Merge partial Stacks in stockpiles. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!Blueprints
 
| v0.18.01|| | Blueprints allow the quick construction of repetitive rooms/areas. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!FollowMe
 
| v0.18.01|| | Gives the camera tracking capabilities. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!WorkTab
 
| v0.18.00|| | Provides a vastly more customizable work tab. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!Area Unlocker
 
| v0.18.00|| | Removes the (arbitrary) limit to the number of areas you can create. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!AnimalTab
 
| v0.18.01|| | Adds extra functionality to the Animals tab. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!MedicalTab
 
| v0.18.01|| | Adds a comprehensive medical overview tab, showing your colonists' health at a glance. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!RelationsTab
 
| v0.18.01|| | Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!EdB Prepare Carefully
 
| V 1.0.10 || | Extensively customize your colonists, gear, and animals before landing || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=735106432 Steam] || | edbmods || | 2016-07-31 || | 2018-10-17 || | {{cross}}
 
|-
 
|}
 
  
== Gameplay Mechanics Changing Mods ==
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And if the mod you're looking for doesn't exist, feel free to ''create'' it! In fact, Ludeon has utilities built-in to the game to make using and sharing mods easier, and this wiki hosts a number of [[Modding Tutorials|helpful tutorials]] to help you get started!  
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!RunAndGun
 
| 1.0 || | Your colonists can never be a true Rambo if they cannot gun while they are running. || | {{LudeonThread|36061.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=83189 Roolo] || | 2017-10-27 || | 2017-10-27 || | {{cross}}
 
|-
 
!FluffyBreakdowns
 
| v0.18.00|| | Replaces random breakdowns with a maintenance requirement. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!BirdsAndBees
 
| v0.18.01|| | Adds reproductive organs to the animals, and then you, raiders and time can take them away again. So far Git only || | {{LudeonThread|16120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2017-10-24 || | {{cross}}
 
|-
 
!Reclaim,Reuse,Recycle
 
| v0.18.01|| | Rimworld mod that allows extracting added parts (aka Bionics, Peg legs, etc.) & implants from corpses. So far Git only || | {{LudeonThread|35322.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=70332 DoctorVanGogh] || | 2017-10-27 || | 2017-10-29 || | {{cross}}
 
|-
 
|}
 
  
== Content Mods ==
+
Loosely speaking, there are three types of mods, although many fall into more than one category:
  
=== Furniture ===
+
* '''Cosmetic''': This category of mods, changes only how the game ''looks'', not how it ''plays''. Examples are hairstyles, clothing colors and styles, existing animals that come in a greater variety of coloration, an adaptation of an existing feature with simply a different appearance, etc. You could have a “vanilla” ''playing'' game that looks far from the vanilla game.
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!RimFridge
 
| A18.1700|| | Adds refrigerated racks to keep food and other perishables cold. || | {{LudeonThread|32980.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180721235 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
|}
 
  
=== Weapons ===
+
* '''User Interface''': There are many utility mods that add new, useful menus, lists and/or commands. These are “quality of life” improvements, which (usually) do not change how the game plays, but make playing the game ''much'' easier. Examples would be an expanded and detailed inventory, medical lists for all colonists/prisoners/animals/hostiles, or a 10-color “planning” overlay.
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !! Last Update !! MP Compatible
 
|-
 
|}
 
  
=== Buildings ===
+
* '''Game changes''': These actually change the game itself, adding additional items and/or complexities. It might be as subtle as a new lighting item or orange jump-suits you can make for prisoners; a moderate change with a favorite new animal species, dog breed or furniture type. Or might be a mod that adds overpowered weapons that will instantly kill anyone when getting shot with. You can even have a “magical” RimWorld that replaces anything “technological” with spells and potions (although that ''could'' be a purely cosmetic change, depending on the mod). No one (except the authors themselves and player “peer review”) checks these for “game balance”, so anything is fair game, limited only by the creativity (and sanity) of fan coders. Consider before you slap in something like this, then enjoy your decision.
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
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! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
|}
 
  
=== Factions ===
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Some mods might not work together, especially if they have overlap or add a lot of content to the game. Be wary of large mod collections from the steam workshop for this reason.
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!Rimsenal - Federation Faction Pack
 
| 1.4 || | The Rimsenal: Federation mod is designed to provide you with an unprecedented form of threat. New enemies are after your settlement || | {{LudeonThread|11160.0}} || | [https://steamcommunity.com/workshop/filedetails/?id=736172213 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=19705 rooki1] || | 2015-03-03|| | 2019-02-05 || | {{cross}}
 
|-
 
|}
 
  
=== Others ===
+
== Installing Mods ==
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
+
Mods can be acquired using the Steam workshop page (if using Steam version), through Ludeon Forums, or through third party websites (use at your own risk!). When using the Steam workshop, all you have to do is to “Subscribe” to a mod, and Steam will do the rest. It takes more effort to install mods from other places, however. This is done by downloading mods, then moving the mod files to the “local mods” folder in the game files. You can find the local mods folder in the same directory as where your game is installed. Type in %Appdata% in the search bar of the file explorer, going to the LocalLow folder, then opening the “Rimworld by Ludeon Studios” folder, here you can find the mod config and your save games.  
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!Industrial Rollers
 
| 2.2.0 || | Lets you setup automated rollers to transfer items to stockpiles and free hauler's time. || | {{LudeonThread|26967.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=64587 historic_os] || | 2017-10-26 || | 2017-10-26 || | {{cross}}
 
|-
 
!Bone Mod
 
| 1.4 || | Build stuff out of bone! When butchering animals, you will now also receive some bone material. || | {{LudeonThread|32560.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=69149 ShivMan] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Trading Spot
 
| A18.1700|| | Control Where Traders Loiter || | {{LudeonThread|33669.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180719658 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Weapon Storage
 
| A18.1700|| | Stores weapons and allows weapons to be assigned to pawns for use in the field. || | {{LudeonThread|35503.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180720427 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Change Dresser
 
| A18.1700|| | Adds a Dresser and Mirror to the Furniture tab. || | {{LudeonThread|35632.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180720623 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
!Animal Costumes
 
| A18.1700|| | Included are Ears, Tails, and Hooded Costumes of Tanooki, Cats, and Dogs. || | {{LudeonThread|36189.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180720179 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
|}
 
 
 
== Medical Mods ==
 
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!DE Surgeries
 
| 0.18 || | Adds new surgeries to Rimworld. || | {{LudeonThread|22120.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=43580 kaptain_kavern] || | 2017-10-27 || | 2017-10-27 || | {{cross}}
 
|-
 
|}
 
 
 
== Races ==
 
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!Ni'Hal
 
| 1.0 || | Catfish Space Nazis. They like warm and wet climates.  || | {{LudeonThread|36270.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180686238 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=48747 Diana Winters ] || | 2017-10-26 || | 2017-10-26 || | {{cross}}
 
|-
 
!Orassans
 
| 2.0 || | Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans. || | {{LudeonThread|22336.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180673498 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=48747 Diana Winters ] || | 2017-10-26 || | 2017-10-26 || | {{cross}}
 
|-
 
!Fantasy Goblins
 
| V 1.0 || | Adds the race of sly and conniving goblins.  While physically weak they more than make up for it with their productivity and cunning. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1465072243 Steam] || | Vagabond || | 2018-08-04 || | 2018-11-21 || | {{cross}}
 
|-
 
!Star Trek: Trill
 
| 2.0 || |  A humanoid race from the Star Trek universe. They have spots and a select few have space slugs inside them. || | {{LudeonThread|48139.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1629096960 Steam] || | Juvia|| | 2019-01-19|| | 2019-01-30  || | {{cross}}
 
|-
 
|}
 
 
 
 
 
== Overhaul Mods ==
 
{|{{STDT|sortable c_12 text-center}}  class="mw-collapsible mw-collapsed wikitable"
 
|+ class="nowrap" |
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !!  MP Compatible
 
|-
 
!Zombieland Mod
 
| v1.8.5 || | Not your average Zombie mod. Contains traces of Twinkies and dark humor || | {{LudeonThread|32601.0}} || | {{Cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=50744 pardeike] || | 2017-10-25 || | 2017-10-25 || | {{cross}}
 
|-
 
|}
 
 
 
 
 
 
 
 
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !! Compatibility !! Description (12 word limit) !! Link !! First Release !! Author !! Steam Workshop
 
|-
 
!A2B: conveyor belts & co.
 
| [[version|Alpha 13]] || | Adds conveyor belts and a few useful accessories. || | {{LudeonThread|10644}} || | 2014-08-18 || | [https://ludeon.com/forums/index.php?action=profile;u=7931 noone], [https://ludeon.com/forums/index.php?action=profile;u=32237 TehJoE], [https://ludeon.com/forums/index.php?action=profile;u=32730 1000101] || {{cross}}
 
|-
 
!Achtung!
 
| [[version|Alpha 17]] || | Draft your colonists by positioning them spaced along a line. || | {{LudeonThread|22130}} || | 2016-07-24 || | [https://ludeon.com/forums/index.php?action=profile;u=50744 pardeike] || {{check}}
 
|-
 
!Additional Joy Objects
 
| [[version|Alpha 15]] || | Adds new objects and activities that bring joy to colonists. || | {{LudeonThread|13400}} || | 2015-04-23 || | [https://ludeon.com/forums/index.php?action=profile;u=43248 cuproPanda] || {{cross}}
 
|-
 
!Advanced Lamps
 
| [[version|Alpha 11]] || | Adds several new lamps for different uses and some new research topics. || | {{LudeonThread|6813}} || | 2014-10-12 || | [[User:Igabod|Igabod]] || {{cross}}
 
|-
 
!Alien Ants Faction
 
| [[version|Alpha 12]] || | Adds an Alien Ant enemy faction to the game. || | {{LudeonThread|15764}} || | 2015-02-19 || | [https://ludeon.com/forums/index.php?action=profile;u=32048 soulkata] || {{cross}}
 
|-
 
!Animal Hide Working
 
| [[version|Alpha 15]] || | Adds animal rugs and animal taxidermy. || | {{LudeonThread|2569}} || | 2014-03-15 || | [https://ludeon.com/forums/index.php?action=profile;u=959 ItchyFlea] || {{check}}
 
|-
 
!Apparello 2
 
| [[version|Alpha 17]] || | Adds apparel and armor. || | {{LudeonThread|5085}} || | 2014-07-30 || | [https://ludeon.com/forums/index.php?action=profile;u=8918 Shinzy] || {{check}}
 
|-
 
!Auto-hunt Beacon
 
| [[version|Alpha 11]] || | Designates animals for hunting, wild plants for harvesting and trees for chopping wood. || | {{LudeonThread|8930}} || | 2015-01-03 || | [https://ludeon.com/forums/index.php?action=profile;u=3013 Carry] || {{cross}}
 
|-
 
!Billy's Caravan Formation
 
| [[version|Alpha 17]] || | Makes the caravan formation process faster and more efficient. || | {{LudeonThread|33946}} || | 2017-06-22 || | [[User:bmartin|bmartin]] || {{check}}
 
|-
 
!Brunayla's Security Co.
 
| [[version|Alpha 17]] || | Adds a few useful military, medical and production applications. || | {{LudeonThread|7179}} || | 2014-10-29 || | [https://ludeon.com/forums/index.php?action=profile;u=7782 brunayla] || {{cross}}
 
|-
 
!Bulk Meals
 
| [[version|Alpha 13]] || | Cook 4 meals simultaneously. Utilize all the burners on the cook stove. || | {{LudeonThread|11155}} || | 2015-03-03 || | [[User:Igabod|Igabod]] || {{cross}}
 
|-
 
!Cats!
 
| [[version|Alpha 12]] || | Adds feline species creatures, wild cats and legendary cats. || | {{LudeonThread|15457}} || | 2015-08-25 || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032)] || {{cross}}
 
|-
 
!Caveworld Flora
 
| [[version|Alpha 17]] || | Adds some pretty mushrooms glowing in the dark caves of this world. || | {{LudeonThread|13172}} || | 2015-01-13 || | [https://ludeon.com/forums/index.php?action=profile;u=9181 Rikiki] || {{check}}
 
|-
 
!Clutter Mod
 
| [[version|Alpha 17]] || | Adds a lot of furniture and clutter. || | {{LudeonThread|17610}} || | 2014-03-13 || | [https://ludeon.com/forums/index.php?action=profile;u=2507 mrofa] || {{cross}}
 
|-
 
!Combat Realism
 
| [[version|Alpha 16]] || | Completely revamps the base combat system and other stuff. || | {{LudeonThread|27374}} || | 2015-01-29 || | [https://ludeon.com/forums/index.php?action=profile;u=12641 NoImageAvailable] (formerly), [https://ludeon.com/forums/index.php?action=profile;u=43540 skyarkhangel] (ported to A15&A16)|| {{check}}
 
|-
 
!Crash Landing
 
| [[version|Alpha 17]] || | Changes start, adds a new event that drop spaceship parts. || | {{LudeonThread|8967}}  || | 2015-01-03 || | [https://ludeon.com/forums/index.php?action=profile;u=34257 Katavrik] || {{check}}
 
|-
 
!Cupro's Drinks
 
| [[version|Alpha 14]] || | Adds the ability to brew sodas, coffee and new types of alcohol. || | {{LudeonThread|13400}} || | 2016-07-23 || | [https://ludeon.com/forums/index.php?action=profile;u=43248 cuproPanda] || {{check}}
 
|-
 
!EdB Interface UI Mod
 
| [[version|Alpha 12]] || | User interface mod which enhances the default UI in many ways. || | {{LudeonThread|5258}}  || | 2014-08-09 || | [https://ludeon.com/forums/index.php?action=profile;u=11058 EdB] || {{cross}}
 
|-
 
!EdB Mod Order
 
| [[version|Alpha 13]] || | Easily choose the order in which your mods load. || | {{LudeonThread|7454}}  || | 2014-11-15 || | [https://ludeon.com/forums/index.php?action=profile;u=11058 EdB] || {{cross}}
 
|-
 
!EdB Prepare Carefully
 
| [[version|Alpha 17]] || | Customize your colonists and gear to prepare carefully for your crash landing. || | {{LudeonThread|6261}} || | 2014-09-21 || | [https://ludeon.com/forums/index.php?action=profile;u=11058 EdB] || {{check}}
 
|-
 
!Enhanced Tabs
 
| [[version|Alpha 13]] || | Enhances the work and animal tabs. || | {{LudeonThread|15964}} || | 2015-09-07 || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032)] || {{cross}}
 
|-
 
!eXMods
 
| [[version|Alpha 12]] || | Adds new life, plants, and technology. || | {{LudeonThread|15370}} || | 2015-08-24 || | [https://ludeon.com/forums/index.php?action=profile;u=20580 spiritus80] || {{cross}}
 
|-
 
!Expanded Prosthetics and Organ Engineering
 
| [[version|Alpha 17]] || | Allows you to craft your own prostheses and artificial organs. || | {{LudeonThread|10571}} || | 2015-02-19 || | [https://ludeon.com/forums/index.php?action=profile;u=12564 Ykara] || {{check}}
 
|-
 
!Fast Floors
 
| [[version|Alpha 13]] || | Tweaks the vanilla floors to add speed boosts to most flooring types. || | {{LudeonThread|7097}} || | 2014-10-25 || | [[User:Igabod|Igabod]] || {{cross}}
 
|-
 
!GHXX's Tech-Advancing
 
| [[version|Alpha 17]] || | Advances the Techlevel of the Colony once certain conditions are met. || | {{LudeonThread|22598}} || | 2016-07-31 || | [https://ludeon.com/forums/index.php?action=profile;u=54580 GHXX] || {{check}}
 
|-
 
!Glass&Lights
 
| [[version|Alpha 17]] || | A mod that adds an assortment of lights and glass. || | {{LudeonThread|14870}} || | 2014-12-20 || | [https://ludeon.com/forums/index.php?action=profile;u=2087 jacob814] || {{check}}
 
|-
 
!Glitter Tech
 
| [[version|Alpha 17]] || | Glitter tech adds a number of advanced buildings, items and resources || | {{LudeonThread|5509}} || | 2014-08-16 || | [https://ludeon.com/forums/index.php?action=profile;u=9887 Sam_] || {{check}}
 
|-
 
!Hardened Mechinoids
 
| [[version|Alpha 12]] || | Makes mechanics tougher. || | {{LudeonThread|15905}} || | 2015-09-06 || |  [https://ludeon.com/forums/index.php?action=profile;u=47702 amodchecker] || {{cross}}
 
|-
 
!Hydroponic Hay, feed those animals
 
| [[version|Alpha 12]] || | Let's you grow hay in hydroponics. || | {{LudeonThread|15410}} || | 2014-08-25 || | [https://ludeon.com/forums/index.php?action=profile;u=43764 Rodrigogogo] || {{cross}}
 
|-
 
!Industrialisation
 
| [[version|Alpha 15]] || | Adds industries like concrete, mines, and nuclear power plants. || | {{LudeonThread|8902}} || | 2015-01-02 || | [https://ludeon.com/forums/index.php?action=profile;u=13374 eatKenny] || {{cross}}
 
|-
 
!Infused
 
| [[version|Alpha 17]] || | Randomly enhances your equipment. Infusion mod updated. || | {{LudeonThread|12783}} || | 2016-07-20 || | [https://ludeon.com/forums/index.php?action=profile;u=47302 notfood] (ported to A17) || {{check}}
 
|-
 
!Infusion
 
| [[version|Alpha 12]] || | Randomly enhances your equipment. || | {{LudeonThread|12783}} || | 2015-05-01 || | [https://ludeon.com/forums/index.php?action=profile;u=35458 Latta] || {{cross}}
 
|-
 
!Inspiration
 
| [[version|Alpha 17]] || | Makes skill progression faster. || | {{LudeonThread|29871}} || | 2017-01-23 || | [https://ludeon.com/forums/index.php?action=profile;u=58299 Nitrodev] || {{check}}
 
|-
 
!Less Incident Trolling
 
| [[version|Alpha 15]] ||Less often eclipses, solar flares. Sanity prevails. || | {{LudeonThread|6892}} || | 2014-10-15 || | [https://ludeon.com/forums/index.php?action=profile;u=11019 MarvinKosh] || {{check}}
 
|-
 
!Mechanical Defence 2
 
| [[version|Alpha 12]] || | Adds autonomous droids to do your every bidding. || | {{LudeonThread|7380}} || | 2014-11-10 || | [https://ludeon.com/forums/index.php?action=profile;u=8625 mipen] || {{cross}}
 
|-
 
!Miscellaneous w/o MAI + Robots
 
| [[version|Alpha 17]] || | MAI, Grouping Keys, Weapon Base, Tactical Computer, BrainPals, Local Traders and more. || | {{LudeonThread|3612}} || | 2014-05-16 || | [[User:Haplo|Haplo]] || {{check}}
 
|-
 
!Modular Tables
 
| [[version|Alpha 15]] || | Adds tables and chairs of any size or shape. || | {{LudeonThread|10623}} || | 2014-06-27 || | [https://ludeon.com/forums/index.php?action=profile;u=959 ItchyFlea] || {{check}}
 
|-
 
![[More Traits (mod)|More Traits]]
 
| [[version|Alpha 15]] || | Adds more traits to the game. || | {{LudeonThread|20166}} || | 2016-05-16 || | [https://ludeon.com/forums/index.php?action=profile;u=55782 TheFlameTouched] || {{cross}}
 
|-
 
![[Orassans]]
 
| [[version|Alpha 17]] || | Adds a space cat faction and weapons and armor for them. || | {{LudeonThread|22336}} || | 2016-07-28 || | [https://ludeon.com/forums/index.php?action=profile;u=48747 Diana Winters] || {{check}}
 
|-
 
!Powerless!
 
| [[version|Alpha 15]] || | Adds small features for a starting colony, or one without power. || | {{LudeonThread|13400}} || | 2015-04-23 || | [https://ludeon.com/forums/index.php?action=profile;u=43248 cuproPanda] || {{check}}
 
|-
 
!Project Dog
 
| [[version|Alpha 12]] || | Community project to add different breeds of dogs. || | {{LudeonThread|15789}} || | 2015-09-01 || | [https://ludeon.com/forums/index.php?action=profile;u=13346 skullywag] || {{cross}}
 
|-
 
!Raiding Party!
 
| [[version|Alpha 12]] || | Adds sound effect before raid happens. || | {{LudeonThread|15896}} || | 2015-09-05 || | [[User:Alistaire|Alistaire]] || {{cross}}
 
|-
 
!RedistHeat
 
| [[version|Alpha 12]] || | Tweaks vents and adds duct system. || | {{LudeonThread|11056}} || | 2015-03-01 || | [https://ludeon.com/forums/index.php?action=profile;u=35458 Latta] || {{cross}}
 
|-
 
![[Rimfire (mod)|Rimfire]]
 
| [[version|Alpha 16]] || | Adds a collection of weapons to the game. Compatible with other weapon collections. || | {{LudeonThread|9536}} || | 2015-01-22 || | [[User:Alistaire|Alistaire]] || {{cross}}
 
|-
 
!RimPharma
 
| [[version|Alpha 15]] || | Adds new drugs to help with pain, focus, speed, and infections. || | {{LudeonThread|13400}} || | 2015-04-23 || | [https://ludeon.com/forums/index.php?action=profile;u=43248 cuproPanda] || {{check}}
 
|-
 
!T's Mods
 
| [[version|Alpha 17]] || | Adds 3 crops, 2 meal recipes, over 50 floor styles, tweaked cotton production, and lots more. || | {{LudeonThread|4373}} || | 2014-06-09 || | [https://ludeon.com/forums/index.php?action=profile;u=6691 Telkir] || {{check}}
 
|-
 
!Target Practise
 
| [[version|Alpha 15]] || | Adds shooting range and melee training dummies. || | {{LudeonThread|10623}} || | 2014-02-26 || | [https://ludeon.com/forums/index.php?action=profile;u=959 ItchyFlea] || {{check}}
 
|-
 
!Temperature Control
 
| [[version|Alpha 13]] || | Adds several options for better controlling the temperature of your colony. || | {{LudeonThread|8223}} || | 2014-12-16 || | [[User:Igabod|Igabod]] || {{cross}}
 
|-
 
!The Romance Mod
 
| [[version|Alpha 12]] || | Adds a layer of depth to Romance. || | {{LudeonThread|7112}} || | 2014-10-26 || | [https://ludeon.com/forums/index.php?action=profile;u=14137 Lord Fappington] || {{cross}}
 
|-
 
!Tiberium Rim
 
| [[version|Alpha 17]] || | Adds Tiberium to your Rimworld. || | {{LudeonThread|28843}} || | 2016-12-29 || | [https://ludeon.com/forums/index.php?action=profile;u=66450 Telefonmast], [https://ludeon.com/forums/index.php?action=profile;u=54192 Profugo Barbatus] || {{check}}
 
|-
 
!Vegetable Garden
 
| [[version|Alpha 17]] || | Adds new tiers of plants to research and grow. || | {{LudeonThread|12934}} || | 2015-05-07 || | [https://ludeon.com/forums/index.php?action=profile;u=42856 dismar] || {{check}}
 
|-
 
![[Zipangu (Rice cultivation civilization) (A17-mod)|Zipangu]]
 
| [[version|Alpha 17]] || | Rice cultivating civilization. || | || |2017-09-11 || | Tosenbo  || {{check}}
 
|-
 
!Zombie Apocalypse
 
| [[version|Alpha 14]] || | Adds zombies to the game. || | {{LudeonThread|3635}} || | 2014-05-20 || |  [https://ludeon.com/forums/index.php?action=profile;u=5950 Justin C] || {{check}}
 
 
 
|}
 
 
 
== List of mod lists ==
 
 
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !!data-sort-type="number"| Compatibility !! Link !! Author !! Still maintained?
 
|-
 
! InfinityKage's Modlist
 
|data-sort-value=12| [[version|Alpha 12]] || {{LudeonThread|15428}} || [https://ludeon.com/forums/index.php?action=profile;u=35170 InfinityKage] || No
 
|-
 
! yMods - Small Vanilla Enhancements!
 
|data-sort-value=11| [[version|Alpha 12]] || {{LudeonThread|10850}} || [https://ludeon.com/forums/index.php?action=profile;u=12564 Ykara] || No
 
|-
 
! cuproPanda's Mods
 
|data-sort-value=12| [[version|Alpha 15]] || {{LudeonThread|13400}} || [https://ludeon.com/forums/index.php?action=profile;u=43248 cuproPanda] || Yes
 
|-
 
! Enhanced Development
 
|data-sort-value=12| [[version|Alpha 17]] || {{LudeonThread|18995}} || [https://ludeon.com/forums/index.php?action=profile;u=2261 Jaxxa] || Yes
 
|-
 
! ItchyFlea's Small Mods
 
|data-sort-value=12| [[version|Alpha 16]] || {{LudeonThread|10623}} || [https://ludeon.com/forums/index.php?action=profile;u=959 ItchyFlea] || Yes
 
|-
 
! Latta's small mods
 
|data-sort-value=12| [[version|Alpha 12]] || {{LudeonThread|11171}} || [https://ludeon.com/forums/index.php?action=profile;u=35458 Latta] || No
 
|-
 
! Rikiki's M&Co.
 
|data-sort-value=12| [[version|Alpha 17]] || {{LudeonThread|14711}} || [https://ludeon.com/forums/index.php?action=profile;u=9181 Rikiki] || Yes
 
|-
 
! Rikiki's Miscellaneous
 
|data-sort-value=12| [[version|Alpha 17]] || {{LudeonThread|13172}} || [https://ludeon.com/forums/index.php?action=profile;u=9181 Rikiki] || Yes
 
|-
 
! Rimsenal
 
|data-sort-value=12| [[version|Alpha 17]] || {{LudeonThread|11160}} || [https://ludeon.com/forums/index.php?action=profile;u=19705 rooki1] || Yes
 
|-
 
! Skullywags Defensive mods
 
|data-sort-value=12| [[version|Alpha 14]] || {{LudeonThread|14135}} || [https://ludeon.com/forums/index.php?action=profile;u=13346 Skullywag] || No
 
|-
 
! Skullywags Misc mods
 
|data-sort-value=12| [[version|Alpha 17]] || {{LudeonThread|14177}} || [https://ludeon.com/forums/index.php?action=profile;u=13346 Skullywag] || Yes
 
|-
 
! Skullywags Power mods
 
|data-sort-value=12| [[version|Alpha 14]] || {{LudeonThread|14164}} || [https://ludeon.com/forums/index.php?action=profile;u=13346 Skullywag] || No
 
|-
 
! T's Mods
 
|data-sort-value=12| [[version|Alpha 17]] || {{LudeonThread|4373}} || [https://ludeon.com/forums/index.php?action=profile;u=6691 Telkir] || Yes
 
|-
 
! Z0MBIE2's Various Mods
 
|data-sort-value=12| [[version|Alpha 12]] || {{LudeonThread|15162}} || [https://ludeon.com/forums/index.php?action=profile;u=43916 Z0MBIE2] || No
 
|}
 
 
 
== List of modpacks ==
 
 
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !!data-sort-type="number"| Compatibility !! Link !! Author !! Still maintained? !! Notes
 
|-
 
! Arbitration
 
|data-sort-value=12| [[version|Alpha 13]] || {{LudeonThread|19276}} || [https://ludeon.com/forums/index.php?action=profile;u=44185 jackarbiter ] || No ||
 
|-
 
! The ModVarietyPack
 
|data-sort-value=12| [[version|Alpha 12]] || {{LudeonThread|16735}} || [https://ludeon.com/forums/index.php?action=profile;u=49333 simon-82 ] || No || Players have reported that the last Github version works almost normally on A13
 
|-
 
! Rimworld Ascension
 
|data-sort-value=12| [[version|Alpha 13]] || {{LudeonThread|20366}} || [https://ludeon.com/forums/index.php?action=profile;u=10024 Wivex ] || No || Modpack is not finished but there is a playable alpha version downloadable on the forum post
 
|-
 
! [[Hardcore SK]]
 
|data-sort-value=13| [[version|Alpha 17]] || {{LudeonThread|12996}} || [https://ludeon.com/forums/index.php?action=profile;u=43540 skyarkhangel ] || Yes || A16 (codenamed "Project 5.0 test: Jewel") released December 31, 2016. [https://github.com/skyarkhangel/Hardcore-SK Github]
 
|-
 
! Medical Complication Mod Pack
 
|data-sort-value=12| [[version|Alpha 15]] || {{LudeonThread|20708.msg227525#msg227525}} || [https://ludeon.com/forums/index.php?action=profile;u=3273 Aristocat ] || No || A medical modpack that combines [https://ludeon.com/forums/index.php?topic=10571.0 EPOE] by Ykara, [https://ludeon.com/forums/index.php?topic=16000.0 A Dog Said] by Latta, [https://ludeon.com/forums/index.php?topic=18976.0 De surgeries] by DarknessEyes and [https://ludeon.com/forums/index.php?topic=13400.0 BrainMod] by CuproPanda + adds some custom fixes
 
|}
 
 
 
== List of tools ==
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !! Compatibility !! Description !! Link !! First Release !! Author
 
|-
 
!RimWorld Conflict Checker
 
| [[version|Alpha 16]] || Checks for conflicts between mods & mod sanity/error checking. || {{LudeonThread|25305}} || 2016-08-31 || [https://ludeon.com/forums/index.php?action=profile;u=59537 biship ]
 
|-
 
!Apparellator
 
| [[version|Alpha 4]] || Save editor for pawn outfits. || {{LudeonThread|14639}} || 2015-07-22 || [https://ludeon.com/forums/index.php?action=profile;u=3118  Profound_Darkness]
 
|-
 
!Mod installer & auto-update tool
 
| N/A || | Modloader and autoupdating launcher under construction. || | {{LudeonThread|8524}} || | TBR || | [https://ludeon.com/forums/index.php?action=profile;u=9934 KingOfAwesomnia]
 
|-
 
!RimSearch
 
| [[version|Alpha 15]] || Research tree graph generator for any mod load order. || {{LudeonThread|12064}} || 2015-04-08 || [https://ludeon.com/forums/index.php?action=profile;u=32730 1000101]
 
|-
 
!Rimworld Manager
 
| ? || Instance manager with a web-based mod/modpack database. || {{LudeonThread|13198}} || TBR || [https://ludeon.com/forums/index.php?action=profile;u=34410 onenonlynova]
 
|-
 
!Duplicate defName Conflict
 
| ? || Duplicate defName checker with a GUI. || {{LudeonThread|10176}} || 2015-02-07 || [https://ludeon.com/forums/index.php?action=profile;u=35901 RedTheHusky]
 
|-
 
!Rimworld Save Editor
 
| Alpha 8 || Save editor which edits pawn backstories, skills and thoughts. || {{LudeonThread|8024}} || 2014-12-13 || [https://ludeon.com/forums/index.php?action=profile;u=11181 Neurotoxin]
 
|-
 
!RimWorld Profile Manager
 
| ? || Instance manager and launcher. || {{LudeonThread|10250}} || 2015-02-09 || theit8514
 
|-
 
!RimEdit
 
| Alpha 2? || Save editor focussed on its advanced terrain editor. || {{LudeonThread|1560}} || 2014-01-05 || Darker
 
|-
 
!Rimworld Mod Manager
 
| ? || External load order manager. || {{LudeonThread|7188}} || 2014-10-30 || Jaxxa
 
|-
 
!Save Editor
 
| Alpha 6 || Save editor which edits pawn backstories, skills and thoughts. || {{LudeonThread|5346}} || 2014-08-11 || Neurotoxin
 
|-
 
!Character Creator!
 
| ? || {{LudeonThread|6261 Prepare Carefully] external character creator. || {{LudeonThread|7715}} || TBR || Vas
 
|-
 
!Backstory list
 
| Alpha 7 || Spreadsheet for Excel 2010 containing Alpha 7 backstories. || {{LudeonThread|7572}} || 2014-11-23 || Nommy
 
|-
 
!Tech Tree Graph Generator
 
| Alpha 7 || Research tree graph generator created for TechTreeMinami. || {{LudeonThread|7338}} || 2014-11-08 || shala
 
|-
 
!Duplicate defName checker
 
| ? || Duplicate defName checker Linux command. || {{LudeonThread|7200}} || 2014-10-30 || ItchyFlea
 
|-
 
!Extended Xml Commands
 
| Alpha 8 || DLL with XML extension code for projectiles. || {{LudeonThread|5240}} || 2014-08-08 || mrofa
 
|-
 
!Save Manager
 
| ? || Instance manager. || {{LudeonThread|5362}} || 2014-08-12 || Hexxagon
 
|-
 
!RW SaveEditor
 
| Alpha 3 || Save editor which edits several save states. || {{LudeonThread|1646}} || 2014-01-15 || keensta
 
|-
 
!RimWorld Modder's Assembly Aid
 
| ? || Assembly file mover. || {{LudeonThread|5106}} || 2014-07-31 || mipen
 
|-
 
!Rimworld Weapons Balancer
 
| ? || Weapon balancer with a formula which takes several thingDef values into account. || {{LudeonThread|5364}} || 2014-08-12 || Bog
 
|-
 
!RimWorld Debug Program
 
| ? || Assembly file mover. || {{LudeonThread|4664}} || 2014-07-10 || RealINandOUT
 
|}
 
 
 
 
 
 
 
 
 
== Mod Libraries and Tools ==
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !! Description !! Forum Link !! Steam Link !! Author !!
 
|-
 
!HugsLib
 
| Provides shared functionality for other mods || | {{LudeonThread|28066}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1181070440 Steam] || | UnlimitedHugs |||
 
|-
 
!Humanoid Alien Races 2.0
 
| Framework for Alien Races || | [https://github.com/erdelf/AlienRaces/releases/latest GitHub] || | [http://steamcommunity.com/workshop/filedetails/?id=839005762 Steam] || | erdelf ||
 
|-
 
!JecsTools
 
| Adds functions for other mods || | [https://github.com/jecrell/JecsTools GitHub] || | [https://steamcommunity.com/sharedfiles/filedetails/?id=932008009 Steam] || | Jecrell ||
 
|-
 
!Miscellaneous 'CORE'
 
| Contains core functions for other mods || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=704181221 Steam] || | Haplo ||
 
|-
 
!Harmony
 
| Harmony is a library that is used by many mods. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077 Steam] || | Brrainz ||
 
|-
 
|}
 
 
 
== Quality of Life and UI Mods==
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update
 
|-
 
!LongRangePodLauncher
 
| V 1.1, 1.0 || | Only sets max fuel from 150 to 600 for launch pads. Nothing else. || | [https://ludeon.com/forums/index.php?topic=28678.0 Thread] || | [https://steamcommunity.com/sharedfiles/filedetails/?id=819435604 Steam] || | Hatti || | 2016-12-16 || | 2020-02-25
 
|-
 
!QualityBuilder
 
| V 1.1, 1.0 || | Set minimum expected quality to buildings. Only best builder will build || | [https://ludeon.com/forums/index.php?topic=28678.msg289086#msg289086 Thread] || | [https://steamcommunity.com/sharedfiles/filedetails/?id=754637870 Steam] || | Hatti || | 2016-08-29 || | 2020-03-17
 
|-
 
!Path Avoid
 
| V 1.1, 1.0 || | Path Avoid allows you to "nudge" the pathfinding system for your pawns (Mod adopted by Kiame from Vendan) || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1180719857&searchtext=Path+Avoid Steam] || | Kiame || | 2017-10-25 || | 2020-02-29
 
|-
 
!Show hair for all hats
 
| V 1.1, 1.0 || | Select which hats do hide hair from Mod Settings. || | [https://ludeon.com/forums/index.php?topic=33575.msg342365#msg342365 Thread] || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180826364 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2020-03-01
 
|-
 
!Return of the refugee
 
| V 1.1|| | Adds a bit more detail to the refugee screen. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=2003005717&searchtext=return+of Steam] || | Ogliss || | 2020-02-20 || | 2020-02-20
 
|-
 
!Save Storage & Outfit Settings
 
| V 1.1 1.0 || | Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. || | {{LudeonThread|34075.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180718516 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2020-02-29
 
|-
 
!Force Pawn to Do a Job
 
| V 1.1, 1.0 || | Select any pawn, right click where you want the task to be done || | {{LudeonThread|33139.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180719500 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2020-02-29
 
|-
 
!Impassable Map Maker
 
| V1.1, 1.0 || | Allows settlements on Impassable tiles. || | {{LudeonThread|31379.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180719335 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2020-03-01
 
|-
 
!Colony Manager
 
| V 1.1, 1.0 || | Manage your Colony like a pro. Now on Steam! || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=715565262&searchtext=colony+manager Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2020-03-24
 
|-
 
!Blueprints
 
| V 1.1, 1.0 || | Blueprints allow the quick construction of repetitive rooms/areas. Now on Steam!|| | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=708455313&searchtext=blueprints Steam ] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2016-10-24 || | 2020-03-08
 
|-
 
!FollowMe
 
| V 1.1, 1.0 || | Gives the camera tracking capabilities. Now on Steam! || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=715759739&searchtext=FollowMe Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2016-10-24 || | 2020-03-21
 
|-
 
!WorkTab
 
| V 1.1, 1.0 || | Provides a vastly more customizable work tab. Now on Steam! || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=725219116&searchtext=work+tab Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2020-03-21
 
|-
 
!Area Unlocker
 
| V 1.1, 1.0 || | Removes the (arbitrary) limit to the number of areas you can create. Now on Steam!|| | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=725153576&searchtext=area+unlocker Steam ] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2020-02-29
 
|-
 
!AnimalTab
 
| V 1.1, 1.0, 0.17 || | Adds extra functionality to the Animals tab. Now on Steam! || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=712141500&searchtext=animaltab Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2016-06-27 || | 2020-02-29
 
|-
 
!RelationsTab
 
| V 1.1, 1.0 || | Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions.Now of Steam! || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=709317151&searchtext=Relation+tab Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2020-03-18
 
|-
 
!EdB Prepare Carefully
 
| V 1.1, 1.0 || | Extensively customize your colonists, gear, and animals before landing || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=735106432 Steam] || | edbmods || | 2016-07-31 || | 2020-03-18
 
|-
 
|}
 
 
 
== Gameplay Mechanics Changing Mods ==
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update
 
|-
 
!RunAndGun
 
| V 1.1, 1.0 || | Your colonists can never be a true Rambo if they cannot gun while they are running. || | {{LudeonThread|36061.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1204108550&searchtext=RunAndGun Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=83189 Roolo] || | 2017-10-27 || | 2020-02-29
 
|-
 
!FluffyBreakdowns
 
| V 1.1, 1.0 || | Replaces random breakdowns with a maintenance requirement. || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=726244033&searchtext=fluffy+breakdowns Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2020-02-29
 
|-
 
!BirdsAndBees
 
| V 1.1, 1.0|| | Adds reproductive organs to the animals, and then you, raiders and time can take them away again. || | {{LudeonThread|16120.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=751049133&searchtext=birds+and+bees Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=12611 Fluffy (l2032) ] || | 2017-10-24 || | 2020-03-21
 
|-
 
!Reclaim,Reuse,Recycle
 
| V 1.0 || | Rimworld mod that allows extracting added parts (aka Bionics, Peg legs, etc.) & implants from corpses. (MOD Update in progress for V 1.1) || | {{LudeonThread|35322.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1120445716&searchtext=reclaim+ Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=70332 DoctorVanGogh] || | 2017-10-27 || | 2018-10-19
 
|-
 
!NoSympathyForPrisoners
 
| V 1.1 || | Removes mood penalties for butchering prisoners. || | {{LudeonThread|52602.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=2167490674 Steam] || | zyxabacab || | 2020-07-15 || | 2020-07-15
 
|-
 
|}
 
 
 
== Content Mods ==
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update
 
|-
 
!Industrial Rollers
 
| 2.2.0 || | Lets you setup automated rollers to transfer items to stockpiles and free hauler's time. || | {{LudeonThread|26967.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=64587 historic_os] || | 2017-10-26 || | 2017-10-26
 
|-
 
!Bone Mod
 
| 1.4 || | Build stuff out of bone! When butchering animals, you will now also receive some bone material. || | {{LudeonThread|32560.0}} || | {{cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=69149 ShivMan] || | 2017-10-25 || | 2017-10-25
 
|-
 
!Trading Spot
 
| A18.1700|| | Control Where Traders Loiter || | {{LudeonThread|33669.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180719658 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25
 
|-
 
!Weapon Storage
 
| A18.1700|| | Stores weapons and allows weapons to be assigned to pawns for use in the field. || | {{LudeonThread|35503.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180720427 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25
 
|-
 
!Change Dresser
 
| A18.1700|| | Adds a Dresser and Mirror to the Furniture tab. || | {{LudeonThread|35632.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180720623 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25
 
|-
 
!RimFridge
 
| A18.1700|| | Adds refrigerated racks to keep food and other perishables cold. || | {{LudeonThread|32980.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180721235 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25
 
|-
 
!Animal Costumes
 
| A18.1700|| | Included are Ears, Tails, and Hooded Costumes of Tanooki, Cats, and Dogs. || | {{LudeonThread|36189.0}} || | [http://steamcommunity.com/sharedfiles/filedetails/?id=1180720179 Steam] || | [https://ludeon.com/forums/index.php?action=profile;u=72439 Kiame] || | 2017-10-25 || | 2017-10-25
 
|-
 
!Zombieland Mod
 
| v1.8.5 || | Not your average Zombie mod. Contains traces of Twinkies and dark humor || | {{LudeonThread|32601.0}} || | {{Cross}} || | [https://ludeon.com/forums/index.php?action=profile;u=50744 pardeike] || | 2017-10-25 || | 2017-10-25
 
|-
 
|}
 
 
 
== Medical Mods ==
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !! File Size
 
|-
 
!DE Surgeries
 
| V 1.1, 1.0 || | Adds new surgeries to Rimworld. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1541722340&searchtext=DE+Surgeries Steam] || | Proxyer || | 2018-10-18 || | 2020-03-13 || | 0.521 MB
 
|-
 
!Medical Tab
 
| V 1.1, 1.0 || | Adds a comprehensive medical overview tab, showing your colonists’ health at a glance. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=715565817&searchtext=Medical Steam] || | Fluffy || | 2016-07-02 || | 2020-02-29 || | 0.910 MB
 
|-
 
!Medical Training
 
| V 1.1, 1.0 || | Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1214615921&searchtext=Medical Steam] || | Expert Map-Starer L. E. || | 2017-11-28 || | 2020-02-28 || | 0.056 MB
 
|-
 
!Medical IV's
 
| V 1.1, 1.0 || | Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy). || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1424438685&searchtext=Medical Steam] || | Hirasawa-san, Knight || | 2018-07-28 || | 2020-03-08 || | 19.320 MB
 
|-
 
!Medical Supplements
 
| V 1.1 || | Adds "supportive" pharmaceuticals and new food items. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=2004944243&searchtext=Medical Steam] || | Pelador || | 2020-02-22 || | 2020-03-23 || | 4.438 MB
 
|-
 
|}
 
  
== Races ==
 
{| {{STDT|sortable c_12 text-center}}
 
! Name !!  Mod Version !! Description !! Forum Link !! Steam Link !! Author !!  First Release !!  Last Update !! File Size
 
|-
 
!Ni'Hal
 
| V 1.1, 1.0 || | Catfish Space Nazis. They like warm and wet climates. (MOD adopted by Zerithos XIII from Diana Winters) || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1541567184&searchtext=Ni%27Hal Steam] || | Zerithos XIII || | 2018-10-17 || | 2020-03-14 || | 4.019 MB
 
|-
 
!Orassans
 
| V 1.1 || | Adds a space cat faction. They like the cold. They hail from a planet that could be described as an arctic nightmare to humans. || | {{LudeonThread|22336.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1541519487&searchtext=orassans Steam] || | Diana Winters(kitty), CHjess, Abraxas || | 2018-10-17 || | 2020-03-18 || | 15.848 MB
 
|-
 
!Fantasy Goblins
 
| V 1.0 || | Adds the race of sly and conniving goblins.  While physically weak they more than make up for it with their productivity and cunning. (MOD adopted by Barsimmon from Vagabond) || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=2011680079&searchtext=goblins Steam] || | Barsimmon || | 2020-03-01 || | 2020-03-05 || | 71.674 MB
 
|-
 
!Star Trek: Races
 
| V 1.1, 1.0 || | Currently adds: Aenar, Andorian, Bajoran, Betazoid, Ferengi, Klingon, Ocampa, Orion, Romulan, Trill and Vulcan races and factions into the game.  || | {{LudeonThread|48139.0}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1641944043&searchtext=star+trek Steam] || | Juvia || | 2019-02-01|| | 2020-03-21 || | 2.875 MB
 
|-
 
!Kijin Race
 
| V 1.1 1.0 || | Kijins are ogres who were evolved alikes of humans. Their huge bodies and muscles have shrunk, but the muscles are denser and stronger. They still have to eat a lot to keep themselves up. Kijins are natives to Rimworld. Their kingdom was destroyed by ruthless pirates. Kijin kind, once a single nation, was scattered around the rimworld. (18+ MOD) || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1918120749&searchtext=Kijin Steam] || | ssulunge || | 2019-11-22 || | 2020-03-22 || | 13.524 MB
 
|-
 
!Astoriel
 
| V 1.1, 1.0 || | Space Elves!! They are slightly faster and have slightly less health. They also have 1000 year lifespans and are immune to most aging effects (though they do get gray hair at 900). || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1342510409&searchtext=Astoriel Steam] || | Roskii Heiral || | 2018-03-25 || | 2020-02-25 || | 0.315 MB
 
|-
 
!Dragonian Race
 
| V 1.1, 1.0 || | Human race of Dragonians. Strong melee and great resilience! || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1632800575&searchtext=Dragonian+Race Steam] || | NukaFrog, Gloomylynx || | 2019-01-22 || | 2020-03-24 || | 16.922 MB
 
|-
 
!Revia Race
 
| V 1.1 || | it is said that Revia accept only one absolute law in their society: the strong live and prosper, and the weak serve the strong in whatever way they are able. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=2020041005&searchtext=Revia Steam] || | Fox With a Shotgun || | 2020-03-11 || | 2020-03-26 || | 3.266 MB
 
|-
 
!Rabbie Moon Rabbits
 
| V 1.1, 1.0 || | When you look up the night, there's moon, even in rimworld, moons exist, and there's a colonist too. || | {{cross}} || | [https://steamcommunity.com/sharedfiles/filedetails/?id=1837246563&searchtext=rabbie Steam] || | Runne, Latki || | 2019-08-17 || | 2020-03-20 || | 7.693 MB
 
|}
 
 
[[Category:Modding]]
 
[[Category:Modding]]

Latest revision as of 14:33, 28 January 2024

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Modding Modding Tutorials

Mods are player-made modifications to the game, they can add items, new functionally, and a variety of other things.

If you want to learn how to make mods, see Modding Tutorials.

Note: With new mods coming out weekly if not daily, no manually edited page will ever contain the thousands of available up-to-date mods. A somewhat complete list can be found at the ModsReleased section on the forum and on the Steam Workshop, or on sites such as GitHub. Each of these will have exclusive mods as well. Found here: recently updated RimWorld mods

Selecting mods[edit]

Unless a player is playing “vanilla” (using no mods) it would be unusual for any two players to have exactly the same mix of mods. Each player picks and chooses what they want to “improve” their version of the game, according to their own preferences and play style, and what they think is “fun”. There is no “right/wrong” way to select the mods you want to use, or don't use. Use hundreds of mods, a select few, or none at all!

And if the mod you're looking for doesn't exist, feel free to create it! In fact, Ludeon has utilities built-in to the game to make using and sharing mods easier, and this wiki hosts a number of helpful tutorials to help you get started!

Loosely speaking, there are three types of mods, although many fall into more than one category:

  • Cosmetic: This category of mods, changes only how the game looks, not how it plays. Examples are hairstyles, clothing colors and styles, existing animals that come in a greater variety of coloration, an adaptation of an existing feature with simply a different appearance, etc. You could have a “vanilla” playing game that looks far from the vanilla game.
  • User Interface: There are many utility mods that add new, useful menus, lists and/or commands. These are “quality of life” improvements, which (usually) do not change how the game plays, but make playing the game much easier. Examples would be an expanded and detailed inventory, medical lists for all colonists/prisoners/animals/hostiles, or a 10-color “planning” overlay.
  • Game changes: These actually change the game itself, adding additional items and/or complexities. It might be as subtle as a new lighting item or orange jump-suits you can make for prisoners; a moderate change with a favorite new animal species, dog breed or furniture type. Or might be a mod that adds overpowered weapons that will instantly kill anyone when getting shot with. You can even have a “magical” RimWorld that replaces anything “technological” with spells and potions (although that could be a purely cosmetic change, depending on the mod). No one (except the authors themselves and player “peer review”) checks these for “game balance”, so anything is fair game, limited only by the creativity (and sanity) of fan coders. Consider before you slap in something like this, then enjoy your decision.

Some mods might not work together, especially if they have overlap or add a lot of content to the game. Be wary of large mod collections from the steam workshop for this reason.

Installing Mods[edit]

Mods can be acquired using the Steam workshop page (if using Steam version), through Ludeon Forums, or through third party websites (use at your own risk!). When using the Steam workshop, all you have to do is to “Subscribe” to a mod, and Steam will do the rest. It takes more effort to install mods from other places, however. This is done by downloading mods, then moving the mod files to the “local mods” folder in the game files. You can find the local mods folder in the same directory as where your game is installed. Type in %Appdata% in the search bar of the file explorer, going to the LocalLow folder, then opening the “Rimworld by Ludeon Studios” folder, here you can find the mod config and your save games.