Editing Modding Tutorials/XML Defs
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Latest revision | Your text | ||
Line 13: | Line 13: | ||
=Structure= | =Structure= | ||
− | As previously established, the root node of all ''defs'' in the game is <Defs>. RimWorld will try to interpret everything between the opening tag of <Defs> and < | + | As previously established, the root node of all ''defs'' in the game is <Defs>. RimWorld will try to interpret everything between the opening tag of <Defs> and <Defs> as a ''type'' of ''def''. These ''types'' correspond to a C# class which inherits from the ''Def'' class. For example <source lang="xml"><Defs> |
<ThingDef> | <ThingDef> | ||
</ThingDef> | </ThingDef> |