Editing Modding Tutorials/Troubleshooting/Finding Exceptions
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== Preamble: == | == Preamble: == | ||
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+ | I try to use proper C# terminology where possible, if a term confuses you, I urge you to just google it to further your understanding of the language. | ||
This approach can be used to track down any type of exception, but the one you are most likely to encounter in RW modding will be a NRE (NullReferenceException), meaning some code is trying to access a member of a NULL instance, this tutorial will elaborate on this exact scenario. | This approach can be used to track down any type of exception, but the one you are most likely to encounter in RW modding will be a NRE (NullReferenceException), meaning some code is trying to access a member of a NULL instance, this tutorial will elaborate on this exact scenario. | ||
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=== What you need: === | === What you need: === | ||
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It executes as expected, I am presented with a DebugAction in the menu, it spawns a Targeter, I select a pawn and it spawns potatoes on that pawns position. | It executes as expected, I am presented with a DebugAction in the menu, it spawns a Targeter, I select a pawn and it spawns potatoes on that pawns position. | ||
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