Editing Modding Tutorials/Essence
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;Create a Thing with new XML specifiable properties | ;Create a Thing with new XML specifiable properties | ||
− | : Create a new C# class with these new XML properties, that | + | : Create a new C# class with these new XML properties, that inherits from ThingDef. In your XML ThingDef entry, have 'Class="MyNamespace.YourThingDef".' |
− | :: Or: Create a custom Comp inheriting from | + | :: Or: Create a custom Comp inheriting from ThingComp and CompProperties and add it to an existing ThingWithComps. In its XML entry, follow the Class="MyNameSpace.MyCompProperties" structure mentioned previously. |
+ | |||
===...Alter RimWorld code=== | ===...Alter RimWorld code=== |