Editing Modding Tutorials/Essence

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;Create a Thing with new XML specifiable properties
 
;Create a Thing with new XML specifiable properties
: Create a new C# class with these new XML properties, that [[Modding Tutorials/Def classes|inherits]] from ThingDef. In your XML ThingDef entry, have 'Class="MyNamespace.YourThingDef".'
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: Create a new C# class with these new XML properties, that inherits from ThingDef. In your XML ThingDef entry, have 'Class="MyNamespace.YourThingDef".'
:: Or: Create a custom Comp inheriting from [[Modding Tutorials/ThingComp|ThingComp]] and CompProperties and add it to an existing ThingWithComps. In its XML entry, follow the Class="MyNameSpace.MyCompProperties" structure mentioned previously.
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:: Or: Create a custom Comp inheriting from ThingComp and CompProperties and add it to an existing ThingWithComps. In its XML entry, follow the Class="MyNameSpace.MyCompProperties" structure mentioned previously.
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===...Alter RimWorld code===
 
===...Alter RimWorld code===

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