Metabolism

From RimWorld Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Metabolism is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Metabolism influences the rest rate multiplier at 30% weight.

It is lethal for humans and animals for Metabolism to be reduced to 0%. Despite its name and description, Metabolism has no effect on hunger rate.

At the time of writing, the maximum possible Metabolism capacity is 132.5% with a healthy pawn high on luciferium with any of the artificial stomachs installed.

Affected stats

NameTypeWeightMaxDescription
Rest Rate MultiplierStat0.3-A multiplier on how quickly a creature rests while sleeping.

Factors

The following factors affect Metabolism.

  • Stomach part efficiency: 50% importance, no allowed defect. No Max
  • Liver part efficiency: 50% importance, no allowed defect. No Max

Offsets

The following offsets affect Metabolism.