Difference between revisions of "Metabolism"

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(Undo revision 62257 by Chrisxlite (talk) XND is right: Metabolism no longer has any gameplay effects.)
Tag: Undo
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| default base value = 1
 
| default base value = 1
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = How well a creature's body converts food reserves into energy to sustain life. Depends on stomach efficiency. Metabolism affects rest efficiency, meaning higher metabolism results in less sleeping time needed.  
+
| description = How well a creature's body converts food reserves into energy to sustain life. Has no gameplay effects other than killing the character if it reaches 0%.
 
}}
 
}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 11:58, 23 January 2019

Metabolism is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Has no gameplay effects other than killing the character if it reaches 0%.