Editing Mental inspiration

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* '''Minimum skill:''' [[Skills#Social|Social]] 3
 
* '''Minimum skill:''' [[Skills#Social|Social]] 3
  
A colonist gains insight on how to recruit prisoners into the colony. They will successfully recruit (or [[Slavery#Ideology|enslave]]) the next prisoner they attempt to recruit, regardless of difficulty or remaining resistance.
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A colonist gains insight on how to recruit prisoners into the colony. They will successfully recruit the next prisoner they attempts to recruit, regardless of difficulty or remaining resistance.
  
 
To make the most out of the recruitment, you may manually have the warden prioritize the recruitment attempt on a specific prisoner. If the prisoner has been talked to recently, you will need to disable warden interactions for that prisoner, and wardening for the inspired warden, then wait a while before enabling them both.
 
To make the most out of the recruitment, you may manually have the warden prioritize the recruitment attempt on a specific prisoner. If the prisoner has been talked to recently, you will need to disable warden interactions for that prisoner, and wardening for the inspired warden, then wait a while before enabling them both.

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