Difference between revisions of "Medicinemaker"

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==Version history==
 
==Version history==
 
* [[Ideology DLC]] Release - Added.
 
* [[Ideology DLC]] Release - Added.
 +
* [[Version/1.3.3076|1.3.3076]] - Increase medicinemaker dryad production from 3 to 4 herbal meds per batch.
 
{{nav|animal}}
 
{{nav|animal}}
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Dryad]]
 
[[Category:Dryad]]

Revision as of 02:05, 1 August 2021

Medicinemaker

Medicinemaker

A dryad caste specialized in medicine production. Together with its Gauranlen tree, this dryad can generate medicinal herbs on an ongoing basis. However, it is slow and ineffective at work or combat.

Base Stats

Type
AnimalsDryads
Market Value
Silver

Pawn Stats

Move Speed
3.00 c/s
Health Scale
0.80
Body Size
0.67
Mass - Baby
8.04 kg
Mass - Juvenile
20.1 kg
Mass - Adult
40.2 kg
Carrying Capacity
50 kg
Filth Rate
1
Hunger Rate
0 Nutrition/Day
Diet
none
Life Expectancy
80 years
Manhunter Chance
25%
Manhunter Chance (Taming)
0%
Trainable Intelligence
None
Wildness
0%
Comfortable Temp Range
-50 °C – 50 °C (-58 °F – 122 °F)

Production

Meat Yield
94 immature dryad meat

Melee Combat

Attack 1
Teeth
9 dmg (Bite)
13 % AP
100 second cooldown
Attack 2
Front paw
8 dmg (Scratch)
12 % AP
100 second cooldown
Average DPS
0.05

Medicinemaker are a caste of Dryads, a type of animal added by the Ideology DLC. Generates herbal medicine x4 every two days.

Version history

  • Ideology DLC Release - Added.
  • 1.3.3076 - Increase medicinemaker dryad production from 3 to 4 herbal meds per batch.